I need to create a Java-based platformer game for a high school project (not computer science related), and I want to spend as little time on technical stuff as possible.
I'm already experienced in Java, and I already have most of the gameplay, graphics, etc. All I need to do is code it. I've looked and I'm considering one of two options that do not involving coding a game from scratch:
Java is widely used by indie game development companies and for creating mobile games. And it shouldn't come as much of a surprise, given how versatile the language is and given its rich collection of open-source material. Many of the world's top mobile games have been developed in Java.
Java is more versatile and supports more advanced functionality for mobile games, without adding much difficulty. It's still a very beginner-friendly language, and the learning curve is much smaller than the C-based languages (C# and C++). It's worth trying out Java to see if it's a good fit.
I am in the exact same boat as you. There just aren't enough (free, opensource) resources around to help start Java game developement. http://www3.ntu.edu.sg/home/ehchua/programming/java/J8d_Game_Framework.html I think this is one of the best tutorials I have seen around. It basically gives you a template for the game.
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