Okay, I've read at least a hundred articles on this, and I can find no clear example to do what I'm trying to do, exactly. I'm using RecordRTC to get my videos. I can get the webm data URI for the video in the form of blob:http://www.example.com/be1b2fdd-af19-4a10-b8ef-7a56a1087e3c
. I know I can basically feed this source (used for my video element) to a canvas element, and then get an encoded dataURI with the canvas toDataURL()
method. However, seeing that the encoded data should be a video, using a parameter such as video/webm
for toDataURL()
still returns an encoded string for the image/png
mimetype. My question is this: if I pass the blob url (blob:http://www.example.com/be1b2fdd-af19-4a10-b8ef-7a56a1087e3c
) to PHP, how can I create the webm file on my server's filesystem? If this isn't possible, how can I create an encoded string for the video/webm
mimetype from the canvas?
This is my video class object:
var Video = {
eId: '',
element: {},
source: {},
RtcOpts: {video: true, audio: true},
RTC: {},
media: {},
init: function(elementId){
Video.eId = elementId;
Video.media = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
},
success: function(stream){
Video.RTC = new MRecordRTC(stream);
Video.element = document.getElementById(Video.eId);
if(window.webkitURL || window.URL){
Video.source = (window.webkitURL) ? window.webkitURL.createObjectURL(stream) : window.URL.createObjectURL(stream);
}else{
Video.source = stream;
}
Video.element.autoplay = true;
Video.element.src = Video.source;
Video.RTC.startRecording();
Video.element.play();
},
error: function(e){
console.error('getUserMedia Error', e);
},
stop: function(){
Video.RTC.stopRecording(function(WebMURL){
console.log(WebMURL); // prints the blob url
var recordedBlob = Video.RTC.getBlob();
console.log(recordedBlob); // prints undefined
Video.save(recordedBlob);
});
},
save: function(recordedBlob){
var formData = new FormData();
formData.append('mode', 'getusermedia');
formData.append('blob', recordedBlob);
var request = new XMLHttpRequest();
request.onreadystatechange = function(){
if(request.readyState == 4 && request.status == 200){
console.log(request.responseText);
}
};
request.open('POST', rootPath+'ajax/processVideo.php');
request.send(formData);
}
};
And this is how the code is run inline in my script:
var playerId = 'cam-'+t+'-'+click[1]+'-'+click[2];
Video.init(playerId);
if(Video.media){
document.getElementById('stop-'+playerId).onclick = function(e){
e.preventDefault();
Video.stop();
};
Video.media(Video.RtcOpts, Video.success, Video.error);
}else{
//fallback
}
Using var recordedBlob = recordRTC.getBlob();
, try this following snippet:
var xhr = new XMLHttpRequest(),
fd = new FormData();
xhr.open("POST", "/submit.php", true);
fd.append("video", recordedBlob);
xhr.addEventListener("load", function () {
// xhr.statusCode === 200 means it worked
});
xhr.send(fd);
PHP (I'm really rusty) $_POST["video"]
should contain the blob.
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