A picture is worth a thousand words, how to rewrite this code from Objective-C to Swift?
- (id) instanceOfClass: (Class) class withInitializer: (SEL) initializerSelector withObject: (id) object {
id obj = nil;
if([class instancesRespondToSelector:initializerSelector]) {
obj = [[class alloc] performSelector:initializerSelector
withObject:object];
}
return obj;
}
id myViewController = [self instanceOfClass:[ViewController class]
withInitializer:@selector(initWithObject:)
withObject:@"super-string!"];
NSLog(@"%@", myViewController);
This cannot be done purely in Swift. You can only do this by creating the "class instance by name creator" in Objective C and calling this code from Swift.
For more information you can read this article. http://ijoshsmith.com/2014/06/05/instantiating-classes-by-name-in-swift/
And check out this github repo https://github.com/ijoshsmith/swift-factory
If you can make your classes subclasses of a common superclass you can do this:
class C {
var typ:String
init() {
self.typ = "C"
}
class func newInst() -> C {
return C()
}
}
class C1 : C {
override init() {
super.init()
self.typ = "C1"
}
override class func newInst() -> C1 {
return C1()
}
}
class C2 : C {
override init() {
super.init()
self.typ = "C2"
}
override class func newInst() -> C2 {
return C2()
}
}
var CL:C.Type = C1.self
CL = C2.self
var inst = CL.newInst()
inst.typ
If not then you can use a closure or block to create the instance and place those in a dictionary by name.
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