I would like to ask the same thing than this question but using SWT: Is there a way to make a Button with your own button graphic not just with an image inside the button? If not is another way to create a custom button in java?
public class ImageButton extends Canvas {
private int mouse = 0;
private boolean hit = false;
public ImageButton(Composite parent, int style) {
super(parent, style);
this.addPaintListener(new PaintListener() {
public void paintControl(PaintEvent e) {
switch (mouse) {
case 0:
// Default state
e.gc.drawString("Normal", 5, 5);
break;
case 1:
// Mouse over
e.gc.drawString("Mouse over", 5, 5);
break;
case 2:
// Mouse down
e.gc.drawString("Hit", 5, 5);
break;
}
}
});
this.addMouseMoveListener(new MouseMoveListener() {
public void mouseMove(MouseEvent e) {
if (!hit)
return;
mouse = 2;
if (e.x < 0 || e.y < 0 || e.x > getBounds().width
|| e.y > getBounds().height) {
mouse = 0;
}
redraw();
}
});
this.addMouseTrackListener(new MouseTrackAdapter() {
public void mouseEnter(MouseEvent e) {
mouse = 1;
redraw();
}
public void mouseExit(MouseEvent e) {
mouse = 0;
redraw();
}
});
this.addMouseListener(new MouseAdapter() {
public void mouseDown(MouseEvent e) {
hit = true;
mouse = 2;
redraw();
}
public void mouseUp(MouseEvent e) {
hit = false;
mouse = 1;
if (e.x < 0 || e.y < 0 || e.x > getBounds().width
|| e.y > getBounds().height) {
mouse = 0;
}
redraw();
if (mouse == 1)
notifyListeners(SWT.Selection, new Event());
}
});
this.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent e) {
if (e.keyCode == '\r' || e.character == ' ') {
Event event = new Event();
notifyListeners(SWT.Selection, event);
}
}
});
}
}
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