What is the correct way to convert losslessly between std::string and QByteArray... mostly for the purpose of handling binary data?
I'm using:
QByteArray qba = QString::fromStdString(stdString).toAscii();
and
QString(qba).toStdString();
but I wanted to check whether this is actually correct.
For binary data your solution is problematic since non-ASCII characters would be converted to '?'
by QString::toAscii()
. There is also the unnecessary overhead of UTF-16 conversion for the internal representation of QString
. As you might have guessed, QString
should only be used if the data is textual, not binary.
Both QByteArray
and std::string
have constructors for raw data (C-string + length) and also a conversion to C-string + length. So you can use them for conversion:
// std::string => QByteArray QByteArray byteArray(stdString.c_str(), stdString.length()); // QByteArray => std::string std::string stdString(byteArray.constData(), byteArray.length());
They are both binary-safe, meaning that the string may contain '\0'
characters and doesn't get truncated. The data also doesn't get touched (there is no UTF conversion), so this conversion is "lossless".
Make sure to use the constructors with the length as the second argument (for both QByteArray
and std::string
), as most other constructors will truncate the data before the first occurrence of a zero.
As of Qt 5.4, QByteArray
has built in support for std::string
conversions via QByteArray::toStdString()
and QByteArray::fromStdString()
.
These are implemented almost identically to leemes' answer.
inline std::string QByteArray::toStdString() const { return std::string(constData(), length()); } inline QByteArray QByteArray::fromStdString(const std::string &s) { return QByteArray(s.data(), int(s.size())); }
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