I am creating a framework that works with Core Data. One of the requirements for using my framework on your Core Data class is that any entity you want to have the Framework's capabilities will need to be sub entities and sub classes of an entity I provide to you. For the sake of this I will call that object Foo.
Today I realized that Core Data stores all objects that are sub entities of Foo into a table called ZFOO. I'm worried about the performance of Core Data if someone with massive data sets wants to use it, since ALL sub entities of the foo class will be store in one enormous ZFOO table.
Any opinions or recommendations would be highly appreciated.
Inverse relationships enable Core Data to propagate change in both directions when an instance of either the source or destination type changes. Every relationship must have an inverse. When creating relationships in the Graph editor, you add inverse relationships between entities in a single step.
Only Save A Context That Has Changes hasChanges : true if you have inserted, deleted or updated the object (a combination of the following properties). isInserted : true when you insert the object into a context.
An entity describes an object, including its name, attributes, and relationships.
An object space to manipulate and track changes to managed objects.
I worked with @deathbob on this project as the iOS lead. In our instance I had multiple classes which contained the attributes "remote_id" and "remote_update". I initially set the tables up using subclasses. I had a "RemoteEntity" abstract entity which contained those attributes and a bunch of other entities which inherited from it, each with their own. I thought that we would end up with a bunch of tables each with remote_id, remote_update, and then their custom attributes. Instead we ended up with the massive table you describe.
The fix was pretty simple you must not set up inheritance through the GUI. Instead include all attributes for that object including your shared ones in the Core Data modeller (this means "remote_id" and "remote_update" will appear in each entity. That being said we can still use a subclass. After generating your models' classes, create the parent entity's class. This must not be in the GUI. It should inherit from NSManagedObject and in the .m file the properties should use @dynamic instead of @synthesize. Now that you have the parent class it is time to adjust the child classes. Set the parent class to RemoteEntity (in my example) instead of NSManagedObject. Then remove any properties that appear in your super class (in my example, "remote_id" and "remote_update").
Here is an example of my super class https://gist.github.com/1121689.
I hope this helps, hat tip to @deathbob for pointing this out.
Last year I worked on a project that did the same thing, we stored everything in core data and everything in core data inherited from a single class which had some common attributes.
We had somewhere between 1k - 10k records in core data and performance degraded to the point where we rewrote it and removed the common ancestor. As I recall simple searches were taking multiple seconds, and insertions / updates were pretty crappy too. It was only after things had gotten painfully slow that we cracked the db open and noticed under the covers core data was storing everything in one table.
Sorry I don't remember specific numbers, the big takeaway was we had to redo it because it was too slow, and not too slow like too slow for high frequency trading but too slow like the app crashed on load when trying to populate the initial view out of core data.
So, with the grain of salt that this was on older iOS and older hardware, I would say definitely do not do this.
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