@client.command(pass_context = True)
async def getalt(ctx):
msg = ["[email protected]:Cyber123", "[email protected]:culillo123", "[email protected]:Albakortoci1", "[email protected]:toysale22", "[email protected]:nich918273645", "[email protected]:Lodelode1", "[email protected]:emolover123", "[email protected]:rube541632789mk", "[email protected]:fryckman22", "[email protected]:blackout541", "[email protected]:ploopy101"]
await client.send_message(ctx.message.author, random.choice(msg))
await client.send_message(ctx.message.channel, "Alt Has Been Seen To Your DMs")
await client.purge_from(ctx.message.channel, limit=2)
await client.send_message(ctx.message.author, "Please Wait 30 Seconds Before Using This Command Again.")
I want to set a 30 sec cooldown for this command.
To get this set up, navigate to your Channel Settings by clicking on the cog icon to Edit Channel > Overview. You'll see the Slowmode option along with a slider where you can adjust the time intervals.
python discord bot wait for response # Use Client. wait_for to wait for on_message event. await ctx. send("Say hello!")
You should decorate your command with
@commands.cooldown(1, 30, commands.BucketType.user)
This will add a ratelimit of 1 use per 30 seconds per user. docs, example
You can change the BucketType to default
, channel
or server
to create a global, channel or server ratelimit instead, but you can only have 1 cooldown on a command.
Note: In discord.py rewrite (v1.0+) instead of BucketType.server
, you have to use BucketType.guild
.
This will also cause a CommandOnCooldown
exception in on_command_error
I know a method of sending in the channel that cooldown is in process.
@command_name.error
async def command_name_error(ctx, error):
if isinstance(error, commands.CommandOnCooldown):
em = discord.Embed(title=f"Slow it down bro!",description=f"Try again in {error.retry_after:.2f}s.", color=color_code_here)
await ctx.send(embed=em)
make sure you have imported bucket type. If not -
from discord.ext.commands import cooldown, BucketType
NOTE - Make sure the command cooldown event always has a different name and has to be the_command_name_here.error
(don't make it the_command_name_here , insert the ACTUAL command name there.)
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