I am wrapping a native C++ class, which has the following methods:
class Native
{
public:
class Local
{
std::string m_Str;
int m_Int;
};
typedef std::vector<Local> LocalVec;
typedef LocalVec::iterator LocalIter;
LocalIter BeginLocals();
LocalIter EndLocals();
private:
LocalVec m_Locals;
};
1) What is the ".NET way" of representing this same kind of interface? A single method returning an array<>? Does the array<> generic have iterators, so that I could implement BeginLocals() and EndLocals()?
2) Should Local be declared as a value struct in the .NET wrapper?
I'd really like to represent the wrapped class with a .NET flavor, but I'm very new to the managed world - and this type of information is frustrating to google for...
Iterators aren't exactly translatable to "the .net way", but they are roughly replaced by IEnumerable < T > and IEnumerator < T >.
Rather than
vector<int> a_vector;
vector<int>::iterator a_iterator;
for(int i= 0; i < 100; i++)
{
a_vector.push_back(i);
}
int total = 0;
a_iterator = a_vector.begin();
while( a_iterator != a_vector.end() ) {
total += *a_iterator;
a_iterator++;
}
you would see (in c#)
List<int> a_list = new List<int>();
for(int i=0; i < 100; i++)
{
a_list.Add(i);
}
int total = 0;
foreach( int item in a_list)
{
total += item;
}
Or more explicitly (without hiding the IEnumerator behind the foreach syntax sugar):
List<int> a_list = new List<int>();
for (int i = 0; i < 100; i++)
{
a_list.Add(i);
}
int total = 0;
IEnumerator<int> a_enumerator = a_list.GetEnumerator();
while (a_enumerator.MoveNext())
{
total += a_enumerator.Current;
}
As you can see, foreach just hides the .net enumerator for you.
So really, the ".net way" would be to simply allow people to create List< Local > items for themselves. If you do want to control iteration or make the collection a bit more custom, have your collection implement the IEnumerable< T > and/or ICollection< T > interfaces as well.
A near direct translation to c# would be pretty much what you assumed:
public class Native
{
public class Local
{
public string m_str;
public int m_int;
}
private List<Local> m_Locals = new List<Local>();
public List<Local> Locals
{
get{ return m_Locals;}
}
}
Then a user would be able to
foreach( Local item in someNative.Locals)
{
...
}
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