I am converting some java code C# for use in my MonoDroid application. I have some snippets where interfaces are declared and then initialized in to objects. I am not 100% sure on the best approach to implement these in to C#.
For example:
public class NumberPicker {
public interface Formatter {
String toString(int value);
}
public static final NumberPicker.Formatter TWO_DIGIT_FORMATTER =
new NumberPicker.Formatter() {
//some code here
};
}
What would be the equivalent or best approach to do this in c#?
for simple "single-use" interfaces with one function (like event listeners, for example), you could think of rewriting the code to use delegates and anonymous functions instead.
delegate String Formatter(int n);
...
Formatter TWO_DIGIT_FORMATTER = delegate(int n) {
//code here
};
you can then use TWO_DIGIT_FORMATTER like a function ( TWO_DIGIT_FORMATTER(12) ).
Anonymous classes (which is what's happening in your java code) don't exist in C#, but delegates suffice in cases like this.
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