I'm facing some problems with WAV files in Java.
WAV format: PCM_SIGNED 44100.0 Hz, 24-bit, stereo, 6 bytes/frame, little-endian.
NaN
value.Code:
ByteBuffer byteBuffer = ByteBuffer.wrap(byteArray);
double[] doubles = new double[byteArray.length / 8];
for (int i = 0; i < doubles.length; i++) {
doubles[i] = byteBuffer.getDouble(i * 8);
}
The fact of being 16/24/32-bit, mono/stereo makes me confused.
I intend to pass the double[]
to a FFT algorithm and get the audio frequencies.
What I am saying is only a byte can be converted to a Byte without explicit type-casting. If you need to convert a byte to a Double , you need to explicitly use something like this : byte x = 5; Double d = (Double) (double) x; because only a double can be converted to a Double .
No, an object cannot be cast to a primitive value.
Convert byte[] array to File using Java In order to convert a byte array to a file, we will be using a method named the getBytes() method of String class. Implementation: Convert a String into a byte array and write it in a file.
try this:
public static byte[] toByteArray(double[] doubleArray){
int times = Double.SIZE / Byte.SIZE;
byte[] bytes = new byte[doubleArray.length * times];
for(int i=0;i<doubleArray.length;i++){
ByteBuffer.wrap(bytes, i*times, times).putDouble(doubleArray[i]);
}
return bytes;
}
public static double[] toDoubleArray(byte[] byteArray){
int times = Double.SIZE / Byte.SIZE;
double[] doubles = new double[byteArray.length / times];
for(int i=0;i<doubles.length;i++){
doubles[i] = ByteBuffer.wrap(byteArray, i*times, times).getDouble();
}
return doubles;
}
public static byte[] toByteArray(int[] intArray){
int times = Integer.SIZE / Byte.SIZE;
byte[] bytes = new byte[intArray.length * times];
for(int i=0;i<intArray.length;i++){
ByteBuffer.wrap(bytes, i*times, times).putInt(intArray[i]);
}
return bytes;
}
public static int[] toIntArray(byte[] byteArray){
int times = Integer.SIZE / Byte.SIZE;
int[] ints = new int[byteArray.length / times];
for(int i=0;i<ints.length;i++){
ints[i] = ByteBuffer.wrap(byteArray, i*times, times).getInt();
}
return ints;
}
Your WAV format is 24 bit, but a double uses 64 bit. So the quantities stored in your wav can't be doubles. You have one 24 bit signed integer per frame and channel, which amounts to these 6 bytes mentioned.
You could do something like this:
private static double readDouble(ByteBuffer buf) {
int v = (byteBuffer.get() & 0xff);
v |= (byteBuffer.get() & 0xff) << 8;
v |= byteBuffer.get() << 16;
return (double)v;
}
You'd call that method once for the left channel and once for the right. Not sure about the correct order, but I guess left first. The bytes are read from least significant one to most significant one, as little-endian indicates. The lower two bytes are masked with 0xff
in order to treat them as unsigned. The most significant byte is treated as signed, since it will contain the sign of the signed 24 bit integer.
If you operate on arrays, you can do it without the ByteBuffer
, e.g. like this:
double[] doubles = new double[byteArray.length / 3];
for (int i = 0, j = 0; i != doubles.length; ++i, j += 3) {
doubles[i] = (double)( (byteArray[j ] & 0xff) |
((byteArray[j+1] & 0xff) << 8) |
( byteArray[j+2] << 16));
}
You will get samples for both channels interleaved, so you might want to separate these afterwards.
If you have mono, you won't have two channels interleaved but only once. For 16 bit you can use byteBuffer.getShort()
, for 32 bit you can use byteBuffer.getInt()
. But 24 bit isn't commonly used for computation, so ByteBuffer
doesn't have a method for this. If you have unsigned samples, you'll have to mask all signs, and to offset the result, but I guess unsigned WAV is rather uncommon.
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