I have a configuration file where a developer can specify a text color by passing in a string:
<text value="Hello, World" color="Red"/>
Rather than have a gigantic switch statement look for all of the possible colors, it'd be nice to just use the properties in the class System.Drawing.Brushes instead so internally I can say something like:
Brush color = Brushes.Black; // Default // later on... this.color = (Brush)Enum.Parse(typeof(Brush), prasedValue("color"));
Except that the values in Brush/Brushes aren't enums. So Enum.Parse gives me no joy. Suggestions?
Recap of all previous answers, different ways to convert a string to a Color or Brush:
// best, using Color's static method Color red1 = Color.FromName("Red"); // using a ColorConverter TypeConverter tc1 = TypeDescriptor.GetConverter(typeof(Color)); // ..or.. TypeConverter tc2 = new ColorConverter(); Color red2 = (Color)tc.ConvertFromString("Red"); // using Reflection on Color or Brush Color red3 = (Color)typeof(Color).GetProperty("Red").GetValue(null, null); // in WPF you can use a BrushConverter SolidColorBrush redBrush = (SolidColorBrush)new BrushConverter().ConvertFromString("Red");
String to brush:
myTextBlock.Foreground = new BrushConverter().ConvertFromString("#FFFFFF") as SolidColorBrush;
That's my case here!
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