Given an InputStream
called in
which contains audio data in a compressed format (such as MP3 or OGG), I wish to create a byte
array containing a WAV conversion of the input data. Unfortunately, if you try to do this, JavaSound hands you the following error:
java.io.IOException: stream length not specified
I managed to get it to work by writing the wav to a temporary file, then reading it back in, as shown below:
AudioInputStream source = AudioSystem.getAudioInputStream(new BufferedInputStream(in, 1024));
AudioInputStream pcm = AudioSystem.getAudioInputStream(AudioFormat.Encoding.PCM_SIGNED, source);
AudioInputStream ulaw = AudioSystem.getAudioInputStream(AudioFormat.Encoding.ULAW, pcm);
File tempFile = File.createTempFile("wav", "tmp");
AudioSystem.write(ulaw, AudioFileFormat.Type.WAVE, tempFile);
// The fileToByteArray() method reads the file
// into a byte array; omitted for brevity
byte[] bytes = fileToByteArray(tempFile);
tempFile.delete();
return bytes;
This is obviously less desirable. Is there a better way?
The problem is that the most AudioFileWriters need to know the file size in advance if writing to an OutputStream. Because you can't provide this, it always fails. Unfortunatly, the default Java sound API implementation doesn't have any alternatives.
But you can try using the AudioOutputStream architecture from the Tritonus plugins (Tritonus is an open source implementation of the Java sound API): http://tritonus.org/plugins.html
I notice this one was asked very long time ago. In case any new person (using Java 7 and above) found this thread, note there is a better new way doing it via Files.readAllBytes API. See: How to convert .wav file into byte array?
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