I first convert an int32 number to char[4] array, then convert the array back to int32 by (int *), but the number isn't the same as before:
unsigned int num = 2130706432;
unsigned int x;
unsigned char a[4];
a[0] = (num>>24) & 0xFF;
a[1] = (num>>16) & 0xFF;
a[2] = (num>>8) & 0xFF;
a[3] = num & 0xFF;
x = *(int *)a;
printf("%d\n", x);
the output is 127. And if I set num = 127, the output is 2130706432. Does anyone have ideas?
Reverse the order of the a[] indexes, e.g,. a[0] -> a[3]
I think you have the endianness in reverse.
Try this:
a[3] = (num>>24) & 0xFF;
a[2] = (num>>16) & 0xFF;
a[1] = (num>>8) & 0xFF;
a[0] = num & 0xFF;
To see what happens use
printf("%x\n", ...);
to print both input and output number.
Endian-independent way:
x = (a[0] << 24) | (a[1] << 16) | (a[2] << 8) | a[3];
This line is never going to work correctly on a little-endian machine:
x = *(int *)a;
You need to unpack the data before you print out the value.
Your code a[0] = (num>>24) & 0xFF; takes the most significant 8 bits from num and sticks them in the first byte of a. On little endian machines the first byte holds the least signficant bits. That means that on little endian machines, this code takes the most significant 8 bits and stores them in the place where the least significant bits go, changing the value.
2130706432 is 0x7F000000 in hex, and 127 is 0x0000007F.
Also, x = *(int *)a; results in undefined behavior. Consider hardware where reading an int from an improperly aligned address causes a bus error. If a doesn't happen to be aligned properly for an int then the program would crash.
A correct approach to interpreting the bytes as an int would be std::memcpy(&x, a, sizeof x);
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With