According to http://developer.android.com/reference/android/graphics/ImageFormat.html#NV21, NV21 is the default used format.
There are quite a number of code on web regarding YUV NV21 to RGB conversion. However, when I go through the code, I doubt on the correctness of the code.
The first component V should come first, followed by first component U
According to http://wiki.videolan.org/YUV#NV21, NV21 is like NV12, but with U and V order reversed: it starts with V.
However, when I went through the code implementation
R should be the most significant position According implementation of int argb
in Color.java, R suppose to be at the most significant position. However, I went through the following code implementation
I was wondering, are they making common mistake, or I have overlooked something?
Currently, my implementation is as follow.
public static void YUV_NV21_TO_RGB(int[] argb, byte[] yuv, int width, int height) { final int frameSize = width * height; final int ii = 0; final int ij = 0; final int di = +1; final int dj = +1; int a = 0; for (int i = 0, ci = ii; i < height; ++i, ci += di) { for (int j = 0, cj = ij; j < width; ++j, cj += dj) { int y = (0xff & ((int) yuv[ci * width + cj])); int v = (0xff & ((int) yuv[frameSize + (ci >> 1) * width + (cj & ~1) + 0])); int u = (0xff & ((int) yuv[frameSize + (ci >> 1) * width + (cj & ~1) + 1])); y = y < 16 ? 16 : y; int r = (int) (1.164f * (y - 16) + 1.596f * (v - 128)); int g = (int) (1.164f * (y - 16) - 0.813f * (v - 128) - 0.391f * (u - 128)); int b = (int) (1.164f * (y - 16) + 2.018f * (u - 128)); r = r < 0 ? 0 : (r > 255 ? 255 : r); g = g < 0 ? 0 : (g > 255 ? 255 : g); b = b < 0 ? 0 : (b > 255 ? 255 : b); argb[a++] = 0xff000000 | (r << 16) | (g << 8) | b; } } }
NV21 is the default image format used by Android camera. Assume you want to save the data and view it as a BMP file on PC, how to write code in Java without Android image APIs?
To convert from RGB to YUV or back, it is simplest to use RGB888 and YUV444. For YUV411, YUV422 and YUV420, the bytes need to be converted to YUV444 first.
First of all, I am not super experienced with image encoding (has some limited exposure to this about a year ago). So, take my answer with grain of salt.
However, I believe you are right. I think in their code both a) V and U are flipped b) R and B are flipped
I have a feeling that when both of these things are flipped, it will produce the same result as if they arent' flipped. That's the reason why you can find wrong code in many places (originally, somebody got it wrong and after it was copied all over the places, because the resulting code works (however, variables named incorrectly)).
Here is another example of code (which works the same as yours): http://www.41post.com/3470/programming/android-retrieving-the-camera-preview-as-a-pixel-array
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