Is there a way to add multiple items to ConcurrentBag all at once, instead of one at a time? I don't see an AddRange() method on ConcurrentBag, but there is a Concat(). However, that's not working for me:
ConcurrentBag<T> objectList = new ConcurrentBag<T>(); timeChunks.ForEach(timeChunk => { List<T> newList = Foo.SomeMethod<T>(x => x.SomeReadTime > timeChunk.StartTime); objectList.Concat<T>(newList); });
This code used to be in a Parallel.ForEach(), but I changed it to the above so I could troubleshoot it. The variable newList indeed has objects, but after the objectList.Concat<> line, objectList always has 0 objects in it. Does Concat<> not work that way? Do I need to add items to ConcurrentBag one at a time, with the Add() method?
ConcurrentBag<int> ccBag = new ConcurrentBag<int>(); var listOfThings = new List<int>() { 1, 2, 4, 5, 6, 7, 8, 9 }; ccBag. AddRange(listOfThings);
ConcurrentBag<T> is a thread-safe bag implementation, optimized for scenarios where the same thread will be both producing and consuming data stored in the bag.
ConcurrentBag allows you to store objects in unordered way. Contrary to ConcurrentDictionary class, it allows you to store duplicate objects. ConcurrentBag allows multiple threads to store the objects. It is optimized for scenarios where same thread act as producer and consumer.
(I know this is an old post, thought I'd add a little something).
Like others have said: yes, you need to add them one by one. In my case, I added a small extension method to make things a bit cleaner, but under the hood it does the same thing:
public static void AddRange<T>(this ConcurrentBag<T> @this, IEnumerable<T> toAdd) { foreach (var element in toAdd) { @this.Add(element); } }
And then:
ConcurrentBag<int> ccBag = new ConcurrentBag<int>(); var listOfThings = new List<int>() { 1, 2, 4, 5, 6, 7, 8, 9 }; ccBag.AddRange(listOfThings);
I also looked at using AsParallel to add within the extension method, but after running some tests on adding a list of strings of various sizes, it was consistantly slower to use AsParallel (as shown here) as opposed to the traditional for loop.
public static void AddRange<T>(this ConcurrentBag<T> @this, IEnumerable<T> toAdd) { toAdd.AsParallel().ForAll(t => @this.Add(t)); }
Concat
is an extension method provided by LINQ. It is an immutable operation that returns another IEnumerable
that can enumerate the source collection followed immediately by the specified collection. It does not, in any way, change the source collection.
You will need to add your items to the ConcurrentBag
one at a time.
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