I've a class that contains a static collection to store the logged-in users in an ASP.NET MVC application. I just want to know about the below code is thread-safe or not. Do I need to lock the code whenever I add or remove item to the onlineUsers collection.
public class OnlineUsers
{
private static List<string> onlineUsers = new List<string>();
public static EventHandler<string> OnUserAdded;
public static EventHandler<string> OnUserRemoved;
private OnlineUsers()
{
}
static OnlineUsers()
{
}
public static int NoOfOnlineUsers
{
get
{
return onlineUsers.Count;
}
}
public static List<string> GetUsers()
{
return onlineUsers;
}
public static void AddUser(string userName)
{
if (!onlineUsers.Contains(userName))
{
onlineUsers.Add(userName);
if (OnUserAdded != null)
OnUserAdded(null, userName);
}
}
public static void RemoveUser(string userName)
{
if (onlineUsers.Contains(userName))
{
onlineUsers.Remove(userName);
if (OnUserRemoved != null)
OnUserRemoved(null, userName);
}
}
}
That is absolutely not thread safe. Any time 2 threads are doing something (very common in a web application), chaos is possible - exceptions, or silent data loss.
Yes you need some kind of synchronization such as lock
; and static
is usually a very bad idea for data storage, IMO (unless treated very carefully and limited to things like configuration data).
Also - static
events are notorious for a good way to keep object graphs alive unexpectedly. Treat those with caution too; if you subscribe once only, fine - but don't subscribe etc per request.
Also - it isn't just locking the operations, since this line:
return onlineUsers;
returns your list, now unprotected. all access to an item must be synchronized. Personally I'd return a copy, i.e.
lock(syncObj) {
return onlineUsers.ToArray();
}
Finally, returning a .Count
from such can be confusing - as it is not guaranteed to still be Count
at any point. It is informational at that point in time only.
Yes, you need to lock the onlineUsers
to make that code threadsafe.
A few notes:
Using a HashSet<string>
instead of the List<string>
may be a good idea, since it is much more efficient for operations like this (Contains
and Remove
especially). This does not change anything on the locking requirements though.
You can declare a class as "static" if it has only static members.
Yes you do need to lock your code.
object padlock = new object
public bool Contains(T item)
{
lock (padlock)
{
return items.Contains(item);
}
}
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