This is a question about how to use Reactive Extensions (Rx) in a specific event-related scenario.
IObservable
that can be subscribed to by any clients (unaware of the event classes).EventArgs
public class HappenedEventArgs : EventArgs
{
internal bool IsBadNotGood;
}
public class EventSourceA : IEventSource {
public event HappenedEventHandler Happened;
private void OnHappened(HappenedEventArgs e)
{
if (Happened != null)
Happened(this, e);
}
// And then this class calls OnHappened(e) whenever it decides to ...
}
public class EventSourceB : IEventSource {
public event HappenedEventHandler Happened;
private void OnHappened(HappenedEventArgs e)
{
if (Happened != null)
Happened(this, e);
}
// And then this class also calls OnHappened(e) at times ...
}
public interface IEventSource
{
event HappenedEventHandler Happened;
}
public delegate void HappenedEventHandler(object sender, HappenedEventArgs e);
public class Pooler{
private IObservable<X> _pool;
public IObservable<X> Subscribe(){
return _pool;
}
public void Register(IEventSource item)
{
// How to take item.Happened and inject/bind it into _pool here?
}
internal void Unregister(IEventSource item)
{
// Disconnect item.Happened from _pool
}
public Pooler(){
// Instantiate _pool to whatever is best?
// _pool = ...
}
}
static void Try() {
var pooler = new Pooler();
pooler.Subscribe().Subscribe(e =>
{
// Do something with events here, as they arrive
}
);
// ....
// Wherever whenever:
AddEventSources(pooler);
}
static void AddEventSources(Pooler pooler){
var eventSourceA = new EventSourceA();
pooler.Register(eventSourceA);
var eventSourceB = new EventSourceB();
pooler.Register(eventSourceB);
}
What the Rx library tries to provide are ways of handling situations such as these without having to create a bunch of classes/methods that manually propagate observables.
Let's say you had a class with an event:
public class EventedClass
{
public event Action<EventArgs> Event;
}
And an enumerable of those instances IEnumerable<EventedClass> objects
,
you can use LINQ to project observables out of those classes, combine them with Observable.Merge
which will give you the combined sequential output of those events.
Observable.Merge(
objects.Select(
o => Observable.FromEvent<EventArgs>(
handler => o.Event += handler,
handler => o.Event -= handler
)
)).Subscribe(args =>
{
//do stuff
});
It sounds like you are doing something similar to this question. Basically, you want to use a subject as your _pool
variable and have it subscribe and unsubscribe to the different event sources in Register and Unregister. To unregister a source, you will need to keep the disposables you got in the call to Register. Also, I would consider making Pooler
implement IObservable
directly and just forward Subscribe
to the _pool
variable.
using System.Reactive.Subjects;
using System.Reactive.Linq;
public class Pooler
: IObservable<HappenedEventArgs>,
IDisposable
{
void Dispose()
{
if (_pool != null) _pool.Dispose();
if (_sourceSubs != null)
{
foreach (var d in _sourceSubs.Values)
{
d.Dispose();
}
_sourceSubs.Clear();
}
}
private Subject<HappenedEventArgs> _pool = new Subject<HappenedEventArgs>();
private Dictionary<IEventSource, IDisposable> _sourceSubs = new Dictionary<IEventSource, IDisposable>();
public IDisposable Subscribe(IObserver<HappenedEventArgs> observer)
{
return _pool.Subscribe(observer);
}
public void Register(IEventSource item)
{
if (_sourceSubs.ContainsKey(item))
{
return; //already registered
}
else
{
_sourceSubs.Add(item,
Observable.FromEventPattern((EventHandler<HappenedEventArgs> h) => item.Happened += h,
h => item.Happened -= h)
.Select(ep => ep.EventArgs)
.Subscribe(_pool));
}
}
internal void Unregister(IEventSource item)
{
IDisposable disp = null;
if (_sourceSubs.TryGetValue(item, out disp))
{
_sourceSubs.Remove(item);
disp.Dispose();
}
}
}
Note that you will need to implement IDisposable
to ensure that you can clean up all the event subscriptions when you are done with the Pooler
.
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