I don't like the AutoSize property of the Label control. I have a custom Label that draws a fancy rounded border among other things. I'm placing a AutoSize = false
in my constructor, however, when I place it in design mode, the property always is True.
I have overridden other properties with success but this one is happily ignoring me. Does anybody has a clue if this is "by MS design"?
Here's the full source code of my Label in case anyone is interested.
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace Dentactil.UI.WinControls
{
[DefaultProperty("TextString")]
[DefaultEvent("TextClick")]
public partial class RoundedLabel : UserControl
{
private static readonly Color DEFAULT_BORDER_COLOR = Color.FromArgb( 132, 100, 161 );
private const float DEFAULT_BORDER_WIDTH = 2.0F;
private const int DEFAULT_ROUNDED_WIDTH = 16;
private const int DEFAULT_ROUNDED_HEIGHT = 12;
private Color mBorderColor = DEFAULT_BORDER_COLOR;
private float mBorderWidth = DEFAULT_BORDER_WIDTH;
private int mRoundedWidth = DEFAULT_ROUNDED_WIDTH;
private int mRoundedHeight = DEFAULT_ROUNDED_HEIGHT;
public event EventHandler TextClick;
private Padding mPadding = new Padding(8);
public RoundedLabel()
{
InitializeComponent();
}
public Cursor TextCursor
{
get { return lblText.Cursor; }
set { lblText.Cursor = value; }
}
public Padding TextPadding
{
get { return mPadding; }
set
{
mPadding = value;
UpdateInternalBounds();
}
}
public ContentAlignment TextAlign
{
get { return lblText.TextAlign; }
set { lblText.TextAlign = value; }
}
public string TextString
{
get { return lblText.Text; }
set { lblText.Text = value; }
}
public override Font Font
{
get { return base.Font; }
set
{
base.Font = value;
lblText.Font = value;
}
}
public override Color ForeColor
{
get { return base.ForeColor; }
set
{
base.ForeColor = value;
lblText.ForeColor = value;
}
}
public Color BorderColor
{
get { return mBorderColor; }
set
{
mBorderColor = value;
Invalidate();
}
}
[DefaultValue(DEFAULT_BORDER_WIDTH)]
public float BorderWidth
{
get { return mBorderWidth; }
set
{
mBorderWidth = value;
Invalidate();
}
}
[DefaultValue(DEFAULT_ROUNDED_WIDTH)]
public int RoundedWidth
{
get { return mRoundedWidth; }
set
{
mRoundedWidth = value;
Invalidate();
}
}
[DefaultValue(DEFAULT_ROUNDED_HEIGHT)]
public int RoundedHeight
{
get { return mRoundedHeight; }
set
{
mRoundedHeight = value;
Invalidate();
}
}
private void UpdateInternalBounds()
{
lblText.Left = mPadding.Left;
lblText.Top = mPadding.Top;
int width = Width - mPadding.Right - mPadding.Left;
lblText.Width = width > 0 ? width : 0;
int heigth = Height - mPadding.Bottom - mPadding.Top;
lblText.Height = heigth > 0 ? heigth : 0;
}
protected override void OnLoad(EventArgs e)
{
UpdateInternalBounds();
base.OnLoad(e);
}
protected override void OnPaint(PaintEventArgs e)
{
SmoothingMode smoothingMode = e.Graphics.SmoothingMode;
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
int roundedWidth = RoundedWidth > (Width - 1)/2 ? (Width - 1)/2 : RoundedWidth;
int roundedHeight = RoundedHeight > (Height - 1)/2 ? (Height - 1)/2 : RoundedHeight;
GraphicsPath path = new GraphicsPath();
path.AddLine(0, roundedHeight, 0, Height - 1 - roundedHeight);
path.AddArc(new RectangleF(0, Height - 1 - 2*roundedHeight, 2*roundedWidth, 2*roundedHeight), 180, -90);
path.AddLine(roundedWidth, Height - 1, Width - 1 - 2*roundedWidth, Height - 1);
path.AddArc(new RectangleF(Width - 1 - 2*roundedWidth, Height - 1 - 2*roundedHeight, 2*roundedWidth, 2*roundedHeight), 90, -90);
path.AddLine(Width - 1, Height - 1 - roundedHeight, Width - 1, roundedHeight);
path.AddArc(new RectangleF(Width - 1 - 2*roundedWidth, 0, 2*roundedWidth, 2*roundedHeight), 0, -90);
path.AddLine(Width - 1 - roundedWidth, 0, roundedWidth, 0);
path.AddArc(new RectangleF(0, 0, 2*roundedWidth, 2*roundedHeight), -90, -90);
e.Graphics.DrawPath(new Pen(new SolidBrush(BorderColor), BorderWidth), path);
e.Graphics.SmoothingMode = smoothingMode;
base.OnPaint(e);
}
protected override void OnResize(EventArgs e)
{
UpdateInternalBounds();
base.OnResize(e);
}
private void lblText_Click(object sender, EventArgs e)
{
if (TextClick != null)
{
TextClick(this, e);
}
}
}
}
(there are some issues with Stack Overflow's markup and the Underscore, but it's easy to follow the code).
I have actually removed that override some time ago when I saw that it wasn't working. I'll add it again now and test. Basically I want to replace the Label with some new label called: IWillNotAutoSizeLabel ;)
I basically hate the autosize property "on by default".
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I've seen similar behaviour when setting certain properties of controls in the constructor of the form itself. They seem to revert back to their design-time defaults.
I notice you're already overriding the OnLoad method. Have you tried setting AutoSize = false there? Or are you mainly concerned with providing a default value of false?
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