While using this code to serialize an object:
public object Clone()
{
    var serializer = new DataContractSerializer(GetType());
    using (var ms = new System.IO.MemoryStream())
    {
        serializer.WriteObject(ms, this);
        ms.Position = 0;
        return serializer.ReadObject(ms);
    }
}
I have noticed that it doesn't copy the relationships. Is there any way to make this happen?
Simply use the constructor overload that accepts preserveObjectReferences, and set it to true:
using System;
using System.Runtime.Serialization;
static class Program
{
    public static T Clone<T>(T obj) where T : class
    {
        var serializer = new DataContractSerializer(typeof(T), null, int.MaxValue, false, true, null);
        using (var ms = new System.IO.MemoryStream())
        {
            serializer.WriteObject(ms, obj);
            ms.Position = 0;
            return (T)serializer.ReadObject(ms);
        }
    }
    static void Main()
    {
        Foo foo = new Foo();
        Bar bar = new Bar();
        foo.Bar = bar;
        bar.Foo = foo; // nice cyclic graph
        Foo clone = Clone(foo);
        Console.WriteLine(foo != clone); //true - new object
        Console.WriteLine(clone.Bar.Foo == clone); // true; copied graph
    }
}
[DataContract]
class Foo
{
    [DataMember]
    public Bar Bar { get; set; }
}
[DataContract]
class Bar
{
    [DataMember]
    public Foo Foo { get; set; }
}
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