I am trying to reason about how a simple server implemented in C with sockets can handle concurrent clients. Let's say a simple server waits for a client to connect and then read a message sent from the client. read() is a blocking function so the server will block until a client writes to it. If we assume two clients are concurrently writing to the server. The server will wake up to one of them but what will happen to the other one? is the server still "listening" while handling the request from the first client? I know that the bind function takes an int as the second argument that specifies the backlog (5 by default). does that mean that only 5 clients can connect concurrently to a server? If thats true, how are servers that handle multiple concurrent connections are implemented?
The select(2)
and poll(2)
system calls were invented to deal with this exact situation (with non-blocking sockets
).
Then there is a multi-process approach with fork(2)
, and then, of course, the server could be implemented with threads.
The best solution for your case depends on your specific requirements.
You should threads. Usually servers have a main thread which listens for connection. If a connection is made the main thread created another thread and passes that connection to the newly created thread. This way the connections are responded while main thread is still able to listen for new connections.
Edit: Here is the listen():
listen(int socket_fd, int backlog)
For a given listening socket kernal maintains two queue.
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