I've got a class called Shape
which inherits from JPanel.
A number of sub-classes in turn extend the Shape
classes, one for each type of shape.
Each shape has its own overriden paint()
method, which draws the respective shape.
I would like to be able to click on any shape, and am trying to implement this logic for now. Please note that each shape has been added to an arrayList.
However, the contains statement always returns false, even when I have clearly clicked inside the shape.
Any ideas?
Never override paint()
in JPanel
rather paintComponent(..)
Im not quite sure I understand however I made a short example which I hope will help.
Basically it is a simple JFrame
with a DrawingPanel
(my own class which extends JPanel
and the shapes are drawn on). This panel will create shapes (only 2 for testing) add them to an ArrayList
and draw them to the JPanel
via paintComponent(..)
and a for
loop, it also has a MouseAdapter
to check for user mouseClicked(..)
evnets on the JPanel
. When a click is made we iterate through each Shape
in the ArrayList
and check whether the Shape
contains the point or not, and if so prints its class name and uses instance of
to check what type of Shape
is clicked and prints appropriate message:
Output (after clicking both shapes):
Clicked a java.awt.geom.Rectangle2D$Double
Clicked a rectangle
Clicked a java.awt.geom.Ellipse2D$Double
Clicked a circle
ShapeClicker.java:
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Shape;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class ShapeClicker {
public ShapeClicker() {
JFrame frame = new JFrame();
frame.setTitle("Shape Clicker");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
initComponents(frame);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
//create frame and components on EDT
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new ShapeClicker();
}
});
}
private void initComponents(JFrame frame) {
frame.add(new ShapePanel());
}
}
//custom panel
class ShapePanel extends JPanel {
private Shape rect = new Rectangle2D.Double(50, 100, 200, 100);
private Shape cirlce = new Ellipse2D.Double(260, 100, 100, 100);
private Dimension dim = new Dimension(450, 300);
private final ArrayList<Shape> shapes;
public ShapePanel() {
shapes = new ArrayList<>();
shapes.add(rect);
shapes.add(cirlce);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent me) {
super.mouseClicked(me);
for (Shape s : shapes) {
if (s.contains(me.getPoint())) {//check if mouse is clicked within shape
//we can either just print out the object class name
System.out.println("Clicked a "+s.getClass().getName());
//or check the shape class we are dealing with using instance of with nested if
if (s instanceof Rectangle2D) {
System.out.println("Clicked a rectangle");
} else if (s instanceof Ellipse2D) {
System.out.println("Clicked a circle");
}
}
}
}
});
}
@Override
protected void paintComponent(Graphics grphcs) {
super.paintComponent(grphcs);
Graphics2D g2d = (Graphics2D) grphcs;
for (Shape s : shapes) {
g2d.draw(s);
}
}
@Override
public Dimension getPreferredSize() {
return dim;
}
}
If you are implementing Shape
you have to implement the contains
method yourself. The default implementation for Shape
always returns false
.
If your Shape
is bounded by curves that you know how to intersect (or determine if a point is on one or the other side), you can use the even-odd rule. Cast a ray from the point tested in any direction not parallel to a straight line. If the number of intersections is odd, the point is inside. If the number of intersections is even, the point is outside.
The built-in classes implement this method, so you can use/extend the Polygon
, Ellipse2D.Double
or RoundRectangle2D.Double
class and have a filled polygon / ellipse / round rectangle that knows its inside.
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