Trying to convert a vector of std::string to a vector of const char*:
#include <algorithm>
#include <functional>
#include <string>
#include <vector>
int main(int argc, char** argv)
{
std::vector<std::string> values;
values.push_back("test1");
values.push_back("test2");
values.push_back("test3");
std::vector<const char*> c_values(values.size());
std::transform(values.begin(), values.end(), c_values.begin(), std::mem_fn(&std::string::c_str));
std::transform(values.begin(), values.end(), c_values.begin(), std::bind(&std::string::c_str, std::placeholders::_1));
std::transform(values.begin(), values.end(), c_values.begin(), [](const std::string& str) { return str.c_str(); });
return 0;
}
When compiling with g++ (4.7.2), all three options compile and link fine. When compiling with clang, options 1 and 2 fail to link, producing:
$ clang -std=c++11 -stdlib=libc++ -lc++ stringtransform.cpp
Undefined symbols for architecture x86_64:
"std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::c_str() const", referenced from:
_main in stringtransform-ff30c1.o
ld: symbol(s) not found for architecture x86_64
I am finding I need to use the lambda version (option 3) if I want it to link correctly across platforms using both g++ and clang. Am I running into a linker bug or a hole in clang's C++11 support, or is there something wrong with how I'm invoking the mem_fn() and bind() versions?
EDIT:
Error still present on latest Xcode (6.3.2, with clang version 6.1.0:
$ clang -v
Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
This seems to be a bug in libc++ versions since LLVM 3.6.0
My guess is they didn't export the std::string::c_str()
symbol from their DSO, so the symbol is not global and can't be linked to.
The &string::c_str
pointer to member function creates a dependency on the symbol for that function, which can't be resolved by the linker because the definition of the symbol is not global. It sometimes works when optimising because the c_str()
function gets inlined, and no external definition for the symbol is needed.
You can workaround it by instantiating the function yourself in your code:
#ifdef _LIBCPP_VERSION
template const char* std::string::c_str() const;
#endif
However you should be aware that your code has a problem. Options 1 and 2 aren't guaranteed to work with any standard library implementation:
std::mem_fn(&std::string::c_str)
std::bind(&std::string::c_str, std::placeholders::_1)
For non-virtual member functions like std::basic_string::c_str()
the standard library is free to define additional overloads, or to use different signatures from those specified in the standard. This means any attempt to do &std::a_class::a_nonvirtual_member_function
is non-portable, and potentially a bug.
For example, lots of C++98 code that did &std::vector<X>::push_back
stopped compiling in C++11 because that is now an overloaded function (there's an overload taking a const lvalue reference and an overload taking an rvalue reference).
This specific example will probably work in practice, because no implementations overload std::basic_string::c_str
or give it a funny signature.
The lambda function is fine, because that doesn't take the address of a member function, it just calls it:
[](const std::string& str) { return str.c_str(); }
This way the compiler finds the function using overload resolution, not via a dubious pointer to member function.
I found a workaround: Compiling your code with -Os makes the issue go away.
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