I'm trying to compile an application that utilizes cstdint. Since Apple deprecated the gcc, I wanted to try compiling it with clang, but i get the error:
fatal error: 'cstdint' file not found
I know that the gcc 4.6.2 version has the option for -std=c++0x
, to include the library, but since the os x version is 4.2 that's not much of an option here. Any suggestions on how I can move forward? I have tried to install 4.6.2, but ran into a variety of issues when compiling some of the needed libraries before building gcc.
Presumably, you have the source code to this application, so you can modify the headers to include the correct cstdint
header, as Clang 3.0 (which Lion's tools come with) does have the header.
The header is under the tr1
directory, so you will want to do either of these includes:
#include <tr1/cstdint>
Or
#include <stdint.h> // which will use the C99 header
After doing some additional reading since I remember you can do this without the tr1 directory:
By default, you are going to be including C++ headers from /usr/include/c++/4.2.1
, which are the GNU GCC headers. /usr/include/c++/4.2.1/tr1
includes the TR1 header files, like cstdint
.
The alternative method is to compile using the Clang++ frontend and passing the -stdlib=libc++
flag, which will use the headers from /usr/include/c++/v1
, which are Clang's C++ header implementations. It has cstdint
.
Example:
// file called example.cxx
#include <tr1/cstdint>
int main() {
// whatever...
}
Compile this with:
g++ example.cxx
or
clang++ example.cxx
And it will do what you want.
If you don't want to use the tr1
version (which is roughly the same, if not exactly):
// file called example.cxx
#include <cstdint>
int main() {
// stuff
}
This is compiled like this:
clang++ -stdlib=libc++ example.cxx
Though if you use -stdlib=libc++
, it means you're linking to Clang's C++ library libc++
, rather than GCC's libstdc++
.
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