I have created a C++ application using Xcode on my Mac using the Clang compiler.
I want to compile my source files to create an executable that can be ran on a windows machine however I cant get Clang to generate me an executable.
Here is what I've tried:
clang++ -std=c++11 -stdlib=libc++ -arch x86_64 class1.cpp class2.cpp... -o executable.exe
This creates an executable however this does not run (Windows gives me an error to do with the application being 16 bit -dont understand this- that cant run on 64 bit)
clang++ -std=c++11 -stdlib=libc++ -target i386-pc-win32 class1.cpp class2.cpp
For some reason whenever I use the -target
flag I get an error stating that the compiler cannot find the <iostream>
header however any other time it never moans.
I have tried using -Ipath/to/iostreamfolder/
however this doesnt produce any better results
Any suggestions would be great! Thanks!
I have also tried the '-triple x86-pc-win32'
flag however I get this warning clang: warning: argument unused during compilation: '-triple x86-pc-win32'
On Windows, you can now compile with Clang, but LLVM doesn't ship with a standard library.
On the other hand, Clang/LLVM is natively a cross-compiler, meaning that one set of programs can compile to all targets by setting the -target option.
Here are step-by-step instructions for building a Hello World .exe using llvm/clang on Mac OS X.
Install llvm with homebrew. This will include the clang and the llvm linker.
brew install llvm
You'll need access to Visual Studio C++ libraries and headers, which are available through Visual Studio 2017 on a Windows 10 Virtual Machine (VM) or on a Windows 10 Computer. Install Visual Studio on Window, and include the following 'Individual Components' through the Visual Studio Installer:
Get access to the MSVC libraries and headers from your Mac.
Find the specific directories on your llvm+MSVC install that correspond to the following:
// LLVM: INCLUDES: /usr/local/Cellar/llvm/5.0.0/include // MSVC: INCLUDES: "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.11.25503\include" LIBS: "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.11.25503\lib\x86" // C Runtime Library (CRT): INCLUDES: "C:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\ucrt" LIBS: "C:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\ucrt" // User-Mode Library (UM): INCLUDES: "C:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\um" LIBS: "C:\Program Files (x86)\Windows Kits\10\Lib\10.0.15063.0\um\x86" // 'Shared' includes: INCLUDES: "C:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\shared" // WinRT includes: INCLUDES: "C:\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\winrt" // Figure out your MSC 'version', e.g. Visual C++ 2012 (11.0) --> MSC_VER=1700 Visual C++ 2013 (12.0) --> MSC_VER=1800 Visual C++ 2015 (14.0) --> MSC_VER=1900 Visual C++ 2017 (15.0) --> MSC_VER=1910
Create your Hello World src:
// hello.cc #include <cstdio> int main(int argc, char* argv[]) { printf("Hello, World!\n"); return 0; }
Compile with clang:
clang -target i686-pc-win32 \ -fms-compatibility-version=19 \ -fms-extensions \ -fdelayed-template-parsing \ -fexceptions \ -mthread-model posix \ -fno-threadsafe-statics \ -Wno-msvc-not-found \ -DWIN32 \ -D_WIN32 \ -D_MT \ -D_DLL \ -Xclang -disable-llvm-verifier \ -Xclang '--dependent-lib=msvcrt' \ -Xclang '--dependent-lib=ucrt' \ -Xclang '--dependent-lib=oldnames' \ -Xclang '--dependent-lib=vcruntime' \ -D_CRT_SECURE_NO_WARNINGS \ -D_CRT_NONSTDC_NO_DEPRECATE \ -U__GNUC__ \ -U__gnu_linux__ \ -U__GNUC_MINOR__ \ -U__GNUC_PATCHLEVEL__ \ -U__GNUC_STDC_INLINE__ \ -I/usr/local/Cellar/llvm/5.0.0/include \ -I/c/Program\ Files\ (x86)/Microsoft\ Visual\ Studio/2017/Community/VC/Tools/MSVC/14.11.25503/include \ -I/c/Program\ Files\ (x86)/Windows\ Kits/10/Include/10.0.15063.0/ucrt \ -I/c/Program\ Files\ (x86)/Windows\ Kits/10/Include/10.0.15063.0/shared \ -I/c/Program\ Files\ (x86)/Windows\ Kits/10/Include/10.0.15063.0/winrt \ -c hello.cc -o hello.o
Link with the lld linker, driven by clang:
clang -fuse-ld=lld -target i686-pc-win32 -Wl,-machine:x86 -fmsc-version=1900 \ -o hello.exe hello.o \ -L/external/code8-cc/cc/msvctoolchain/x86/lib/msvc \ -L/external/code8-cc/cc/msvctoolchain/x86/lib/um \ -L/code8-cc/cc/msvctoolchain/x86/lib/ucrt -nostdlib -lmsvcrt -Wno-msvc-not-found
Copy hello.exe to your Windows computer or Windows VM and run in PowerShell:
.\hello.exe
To build 64-bit versions, change to '-target x86_64-pc-win32', '-Wl,-machine:x64', and link to x64 libraries.
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