I'm creating instances of a generic type using reflection:
public interface IModelBuilder<TModel>
{
TModel BuildModel();
}
public class MyModel
{
public string Name { get; set; }
}
public class MyModelBuilder : IModelBuilder<MyModel>
{
public MyModel BuildModel()
{
throw new NotImplementedException();
}
}
At runtime all we know is the Type of model e.g. MyModel
. I can find instances of the relevant model builder like so:
var modelBuilders = from t in Assembly.GetExecutingAssembly().GetTypes()
from i in t.GetInterfaces()
where i.IsGenericType
&& i.GetGenericTypeDefinition() == typeof(IModelBuilder<>)
&& i.GetGenericArguments()[0] == modelType
select t;
var builder = Activator.CreateInstance(modelBuilders.First());
But I'm not sure how I can then cast the instance as IModelBuilder<TModel>
so I can call and work with the result of BuildModel()
.
Since modelType
is just a Type
instance, you can't do that automatically, since there is no non-generic API available. Various options:
1: use reflection, for example (untested)
object builder = Activator.CreateInstance(...);
var model=builder.GetType().GetMethod("BuildModel").Invoke(builder,null);
2: cheat with dynamic
:
dynamic builder = Activator.CreateInstance(...);
var model = builder.BuildModel();
3: make a non-generic version of IModelBuilder
, and use that
Note that 1 & 2 rely on a public implementation of the interface, and will fail for a (perfectly legal) explicit interface implementation. For "1", you can fix this via:
var model = typeof(IModelBuilder<>).MakeGenericType(modelType)
.GetMethod("BuildModel").Invoke(builder);
A final sneaky option is to flip from a non-generic method into a generic method, so inside the generic method you can use all the members directly. There's a lazy way to do that via dynamic
:
interface ISneaky<T>
{
T Foo { get; }
}
class Sneaky<T> : ISneaky<T>
{
T ISneaky<T>.Foo { get { return default(T); } }
}
class Program
{
static void Main()
{
Execute(typeof(int));
}
static void Execute(Type t)
{
dynamic obj = Activator.CreateInstance(
typeof(Sneaky<>).MakeGenericType(t));
// crafy hack to flip from non-generic code into generic code:
Evil(obj);
}
static void Evil<T>(ISneaky<T> sneaky)
{ // in here, life is simple; no more reflection
Console.WriteLine("{0}: {1}", typeof(T).Name, sneaky.Foo);
}
}
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