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Canvas 'Clip' reverse action?

Tags:

html

canvas

clip

Assuming I have:

var context = document.getElementById('test').getContext('2d');

// Background
context.fillStyle = '#000';
context.fillRect(0,0,300,300);

// 'P'
context.beginPath();
context.moveTo(90,89);
context.lineTo(161,89);
context.quadraticCurveTo(200,89,200,127);
context.quadraticCurveTo(200,166,148,166);
context.lineTo(115,166);
context.lineTo(108,210);
context.lineTo(69,210);
context.lineTo(90,89);
context.fillStyle = "#eee";
context.fill();
context.closePath();

context.globalCompositeOperation = 'destination-out';

// 'P' hole
context.beginPath();
context.moveTo(124,117);
context.lineTo(146,117);
context.quadraticCurveTo(160,117,160,127);
context.quadraticCurveTo(160,145,146,145);
context.lineTo(120,145);
context.lineTo(124,117);
context.fillStyle = '#ffffff';
context.fill();
context.closePath();

This works, except as you can see the 'hole' isn't a clip, so if the background isn't solid, you simply can't set the 'fill' color of the hole to match the background.

Therefore I need to clip the hole instead. When I do that however, the only part of the 'P' that shows is the part bound by the clip 'hole'. I need the reverse. I need the 'P' to show, but clip the part with the 'hole' so any background will show through.

Here is as far as I got, but not quite there:

var context = document.getElementById('test').getContext('2d');

// Background
context.fillStyle = '#000';
context.fillRect(0,0,300,300);

// 'P' hole clip
context.beginPath();
context.moveTo(124,117);
context.lineTo(146,117);
context.quadraticCurveTo(160,117,160,127);
context.quadraticCurveTo(160,145,146,145);
context.lineTo(120,145);
context.lineTo(124,117);
context.clip();
context.closePath();

// 'P'
context.beginPath();
context.moveTo(90,89);
context.lineTo(161,89);
context.quadraticCurveTo(200,89,200,127);
context.quadraticCurveTo(200,166,148,166);
context.lineTo(115,166);
context.lineTo(108,210);
context.lineTo(69,210);
context.lineTo(90,89);
context.fillStyle = "#eee";
context.fill();
context.closePath();

Thank you for your help!

like image 418
Anon Avatar asked Jan 27 '11 20:01

Anon


1 Answers

I understand you asked this a while ago but I have an answer for you.

Your first example was half-correct. Using destination-out will work, however in order not to disturb the canvas you want to draw on, we create a new canvas and draw it in that.

Then once we've drawn our shape on there with our cutaways, we then draw the entire canvas onto the original. Since the new canvas has no background it will keep transparency.

var canvas = document.getElementById('test'),
    context = canvas.getContext('2d'),

    // New canvas - we will draw the letter P on here
    newCanvas = document.createElement('canvas'),
    newContext = newCanvas.getContext('2d');

// Make sure you have enough room on your new canvas
newCanvas.width = canvas.width;
newCanvas.height = canvas.height;

with(newContext) {
    // 'P'
    beginPath();
    moveTo(90,89);
    lineTo(161,89);
    quadraticCurveTo(200,89,200,127);
    quadraticCurveTo(200,166,148,166);
    lineTo(115,166);
    lineTo(108,210);
    lineTo(69,210);
    lineTo(90,89);
    fillStyle = "#eee";
    fill();
    closePath();

    globalCompositeOperation = 'destination-out';

    // 'P' hole
    beginPath();
    moveTo(124,117);
    lineTo(146,117);
    quadraticCurveTo(160,117,160,127);
    quadraticCurveTo(160,145,146,145);
    lineTo(120,145);
    lineTo(124,117);
    fillStyle = '#000';
    fill();
    closePath();
}

with(context) {
    // Background
    fillStyle = '#000';
    fillRect(0,0,300,300);

    // Simply reference the canvas element when drawing
    drawImage(newCanvas, 0, 0);
}
like image 59
Ben Avatar answered Sep 20 '22 12:09

Ben