When I set color of some property in Storyboard (for example textColor
of my UILabel
) as color created as New Color Set in xcassets catalog
then I can't programmatically change this color on the first attempt:
label.textColor = UIColor(named: "HighlightedGreen")
... note that I'm calling it from data source method cellForItemAt
.
Hack: I can solve it by setting this color in Storyboard for any other color picked from color picker but I want to know why is this happening.
So, why is this happening?
When a UIView
subClass
like UITableViewCell
is loaded from the Storyboard/Xib
, it applies the attributes specified in Attribute Inspector
to all the subViews
. We have the following callback methods to know when a view is loaded from the Storyboard/Xib
,
override func prepareForInterfaceBuilder() {
super.prepareForInterfaceBuilder()
}
override func awakeFromNib() {
super.awakeFromNib()
}
These methods could be good candidates to add/remove a subView but they are not supposed to update the subView's size
or some of attribute inspector
related properties. The recommended method to update subViews is when the super view finishes loading and applying all the attribute inspector
properties and calls layoutSubviews
. So then you should apply any cosmetic change to a subView. e.g,
override func layoutSubviews() {
super.layoutSubviews()
label.textColor = UIColor(named: "HighlightedGreen")
}
For a UITableViewCell
, any object implementing UITableViewDataSource
also guarantees a delegate
method to apply any cosmetic change before the cell is being displayed as below, So this is also another good candidate to change the color.
func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
(cell as! MyListTableViewCell).label.textColor = UIColor(named: "HighlightedGreen")
}
The real answer is that this is closer to a bug. In iOS 13 there is no problem overriding a color asset set in IB with any other color programmatically.
I grabbed some logs from an iOS 12 debug session where I attempted what the OP is doing:
Cell 1
At awakeFromNib: UIExtendedSRGBColorSpace 0.235 0.235 0.263 0.6
Setting background color to: UIExtendedSRGBColorSpace 0.235 0.235 0.263 0.6
At layoutSubviews: kCGColorSpaceModelRGB 0.235 0.235 0.263 0.6Cell 2
At awakeFromNib: UIExtendedSRGBColorSpace 0.235 0.235 0.263 0.6
Setting background color to: kCGColorSpaceModelRGB 0.490196 0.760784 0.262745 1
At layoutSubviews: kCGColorSpaceModelRGB 0.235 0.235 0.263 0.6
In iOS 13, the logs (and the results) are different:
Cell 1
At awakeFromNib: UIDynamicCatalogColor: 0x600003e83600; name = My Background Color
Setting background color to: UIExtendedSRGBColorSpace 0.235 0.235 0.263 0.6
At layoutSubviews: UIExtendedSRGBColorSpace 0.235 0.235 0.263 0.6Cell 2
At awakeFromNib: UIDynamicCatalogColor: 0x600003e99290; name = My Background Color
Setting background color to: UIDynamicCatalogColor: 0x600003e99020; name = Button Green
At layoutSubviews: UIDynamicCatalogColor: 0x600003e99350; name = Button Green
It seems that there is a timing issue with when iOS 12 is translating the named color to the color space that it uses, occurring during layoutSubviews()
so attempting to override the color before then is futile. However, iOS 13 seems to use UIDynamicCatalogColor natively without the translation, so there is no timing issue.
Color Assets seem to be a bit of an afterthought for Xcode overall. Good luck renaming them after they've been used throughout your app, using them with #colorLiteral, or changing them for different trait collections. Unfortunately the best solution for now seems to be to not use them in IB at all.
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