I am trying to compile the below test program:
#include <GL/glfw.h>
int main(int argc, char** argv) {
if(!glfwInit()) {
return -1;
}
if(!glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_WINDOW)) {
return -1;
}
while(glfwGetWindowParam(GLFW_OPENED)) {
glfwSwapBuffers();
}
return 0;
}
but I always get undefined reference
errors in regards to the GLFW functions.
Below is my makefile:
CXX = clang++
CXXFLAGS = -Wall -std=c++0x
LDFLAGS = -lglfw
OBJ_DIR = bin
LIB_DIR = -L/usr/lib
INC_DIR = -I/usr/include
SOURCE = main.cpp
OBJECTS = ${SOURCE:%.cpp=$(OBJ_DIR)/%.o}
EXECUTABLE = hello
all: init $(OBJECTS) $(EXECUTABLE)
$(EXECUTABLE):
$(CXX) $(CXXFLAGS) $(LDFLAGS) $(LIB_DIR) -o $@ $(OBJECTS)
$(OBJ_DIR)/%.o: %.cpp
$(CXX) $(INC_DIR) -c $< -o $@
init:
@mkdir -p "$(OBJ_DIR)"
clean:
@rm -rf $(OBJ_DIR) $(EXECUTABLE)
I definitely have glfw.h
and libglfw.a/.so
as when I run locate glfw
I get:
:~$ locate glfw
/usr/include/GL/glfw.h
/usr/lib/libglfw.a
/usr/lib/libglfw.so
/usr/lib/libglfw.so.2
/usr/lib/libglfw.so.2.6
The output of nm /usr/lib/libglfw.a | grep glfwInit
:
:~$ nm /usr/lib/libglfw.a | grep glfwInit
U _glfwInitialized
U _glfwInitialized
U _glfwInitialized
U _glfwInitialized
0000000000000000 B _glfwInitialized
0000000000000000 T glfwInit
U _glfwInitialized
U _glfwInitialized
U _glfwInitialized
U _glfwInitialized
U _glfwInitialized
U _glfwInitJoysticks
U _glfwInitTimer
00000000000000c0 T _glfwInitJoysticks
0000000000000000 T _glfwInitTimer
and the verbose message from clang:
clang++ -I/usr/include -c main.cpp -o bin/main.o
clang++ -Wall -std=c++0x -Wl --verbose -lglfw -lGL -lGLU -L/usr/lib -o hello bin/main.o
Ubuntu clang version 3.0-6ubuntu3 (tags/RELEASE_30/final) (based on LLVM 3.0)
Target: x86_64-pc-linux-gnu
Thread model: posix
clang: warning: argument unused during compilation: '-std=c++0x'
"/usr/bin/ld" -z relro --hash-style=gnu --as-needed --build-id --eh-frame-hdr -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -o hello /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crt1.o /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crti.o /usr/lib/gcc/x86_64-linux-gnu/4.6/crtbegin.o -L/usr/lib -L/usr/lib/gcc/x86_64-linux-gnu/4.6 -L/usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu -L/lib/x86_64-linux-gnu -L/lib/../lib64 -L/usr/lib/x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu -L/usr/lib/gcc/x86_64-linux-gnu/4.6/../../.. -L/lib/x86_64-linux-gnu -L/lib -L/usr/lib/x86_64-linux-gnu -L/usr/lib -lglfw -lGL -lGLU bin/main.o -lstdc++ -lm -lgcc_s -lgcc -lc -lgcc_s -lgcc /usr/lib/gcc/x86_64-linux-gnu/4.6/crtend.o /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crtn.o
bin/main.o: In function `main':
main.cpp:(.text+0x17): undefined reference to `glfwInit'
main.cpp:(.text+0x76): undefined reference to `glfwOpenWindow'
main.cpp:(.text+0x97): undefined reference to `glfwGetWindowParam'
main.cpp:(.text+0xa7): undefined reference to `glfwSwapBuffers'
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [hello] Error 1
It seems to not be finding the library?
3.1 - What compilers are supported by GLFW? Currently, GLFW releases are tested with MinGW, MinGW-w64 and Visual C++ 2010, 2012, 2013 and 2015, but it should work with any compiler that supports C99 (C89 on Windows). Very old development environments may require updated system headers.
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. GLFW is written in C and supports Windows, macOS, X11 and Wayland.
With Xcode on macOSIf you are using the dynamic library version of GLFW, add it to the project dependencies. If you are using the static library version of GLFW, add it and the Cocoa, OpenGL and IOKit frameworks to the project as dependencies. They can all be found in /System/Library/Frameworks .
The problem is that the glfw libraries are being specified to the linker before the object file that depends on them. ld
searches libraries to resolve dependencies only for the dependencies that it knows about at the point in list of files it's processing. So when ld
is searching libglfw.a
it doesn't know about the glfwInit
dependency in main.o
yet. ld
(by default) doesn't go back an search the library again.
Try:
$(EXECUTABLE):
$(CXX) $(CXXFLAGS) $(LIB_DIR) -o $@ $(OBJECTS) $(LDFLAGS)
Also the libraries should probably be specified in a LDLIBS
(or LIBS
) variable - LDFLAGS
is conventionally use for linker options:
CXX = clang++
CXXFLAGS = -Wall -std=c++0x
LDLIBS = -lglfw -lGL -lGLU
OBJ_DIR = bin
LIB_DIR = -L/usr/lib
INC_DIR = -I/usr/include
SOURCE = main.cpp
OBJECTS = ${SOURCE:%.cpp=$(OBJ_DIR)/%.o}
EXECUTABLE = hello
all: init $(OBJECTS) $(EXECUTABLE)
$(EXECUTABLE):
$(CXX) $(LDFLAGS) $(LIB_DIR) -o $@ $(OBJECTS) $(LDLIBS)
$(OBJ_DIR)/%.o: %.cpp
$(CXX) $(INC_DIR) -c $< -o $@
init:
@mkdir -p "$(OBJ_DIR)"
clean:
@rm -rf $(OBJ_DIR) $(EXECUTABLE)
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