Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Can't add new monogame content project to solution in VS2012

I'm trying to add a new MonoGame content project (via templates installed in the MonoGame 3.0 installer) to an existing solution in Visual Studio 2012 (Professional), but it always comes up with the following dialog box:

Error popup

It does create a few empty folders where the project should be, though they don't have anything in them. After this popup it also comes up with this:

Second error popup

I do not have XNA installed as VS2012 does not support it.

Also, I am using Windows 7.

Thank you!

like image 599
Sam Bloomberg Avatar asked Jan 27 '13 22:01

Sam Bloomberg


1 Answers

If i were you I would read the three blog posts that Tara Walker has made about Windows 8 game development starting with this one: Overview, Installation and MonoGame 3.0.

The third blog post talks about creating a Content Pipeline outside of Mono Game (using XNA) and importing it into your MonoGame project. It sounds like you will need XNA so you'll need to read through her information and figure out how to get it working in VS2012 Express.

I've been dabbling with a MonoGame project in my spare time and I have been able to load some textures and sprite sheets without a dedicated content project; everything is just added to the project solution and created during initialization of the main class. But I don't know if this is viable in the long term.

HTH.

like image 159
markp3rry Avatar answered Oct 02 '22 00:10

markp3rry