Is there a canonical way to randomize an array in Objective-C?
In Objective-C, the compiler generates code that makes an underlying call to the init(objects:count:) method. id objects[] = { someObject, @"Hello, World!", @42 }; NSUInteger count = sizeof(objects) / sizeof(id); NSArray *array = [NSArray arrayWithObjects:objects count:count];
arrays can't contain nil.
You can reverse a NSArray by writing your own loop iterating from the end towards the beginning and using a second array to add the items in reverse order. Or you can simply use - (NSEnumerator *)reverseObjectEnumerator from the NSArray class.
NSArray is an immutable Objective C class, therefore it is a reference type in Swift and it is bridged to Array<AnyObject> . NSMutableArray is the mutable subclass of NSArray .
My utility library defines this category on NSMutableArray to do it:
@interface NSMutableArray (ArchUtils_Shuffle) - (void)shuffle; @end // Chooses a random integer below n without bias. // Computes m, a power of two slightly above n, and takes random() modulo m, // then throws away the random number if it's between n and m. // (More naive techniques, like taking random() modulo n, introduce a bias // towards smaller numbers in the range.) static NSUInteger random_below(NSUInteger n) { NSUInteger m = 1; // Compute smallest power of two greater than n. // There's probably a faster solution than this loop, but bit-twiddling // isn't my specialty. do { m <<= 1; } while(m < n); NSUInteger ret; do { ret = random() % m; } while(ret >= n); return ret; } @implementation NSMutableArray (ArchUtils_Shuffle) - (void)shuffle { // http://en.wikipedia.org/wiki/Knuth_shuffle for(NSUInteger i = [self count]; i > 1; i--) { NSUInteger j = random_below(i); [self exchangeObjectAtIndex:i-1 withObjectAtIndex:j]; } } @end
Make sure you seed the random number generator (with e.g. srandom(time(NULL))
) sometime before you call it; otherwise the output won't be very random.
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