A certain situation in Python recently alarmed me, and its reason is still not completely clear after a little research. The following class definitions appear to work flawlessly and will produce what is intended:
class A: __slots__ = 'a', 'b'
class B(A): __slots__ = ()
class C(A): __slots__ = ()
class D(B, C): __slots__ = ()
These are four classes arranged in a diamond inheritance pattern. However, a somewhat similar pattern is not allowed. The following class definitions seem as though they should function the same as the first:
class B: __slots__ = 'a', 'b'
class C: __slots__ = 'a', 'b'
class D(B, C): __slots__ = ()
Traceback (most recent call last):
File "<pyshell#74>", line 1, in <module>
class D(B, C): __slots__ = ()
TypeError: multiple bases have instance lay-out conflict
However, a TypeError
is raised in this example. So three questions arise: (1) Is this a bug in Python, considering the slot names? (2) What would justify such an answer? (3) What is the best workaround?
References:
Multiple Inheritance is a feature of C++ where a class can inherit from more than one classes. The constructors of inherited classes are called in the same order in which they are inherited. For example, in the following program, B's constructor is called before A's constructor.
The reason behind this is to prevent ambiguity. Consider a case where class B extends class A and Class C and both class A and C have the same method display(). Now java compiler cannot decide, which display method it should inherit. To prevent such situation, multiple inheritances is not allowed in java.
slots provide a special mechanism to reduce the size of objects.It is a concept of memory optimisation on objects. As every object in Python contains a dynamic dictionary that allows adding attributes. For every instance object, we will have an instance of a dictionary that consumes more space and wastes a lot of RAM.
A class can be derived from more than one base class in Python, similar to C++. This is called multiple inheritance. In multiple inheritance, the features of all the base classes are inherited into the derived class. The syntax for multiple inheritance is similar to single inheritance.
Cannot inherit from multiple classes defining
__slots__
?
Close.
You cannot inherit from multiple classes defining nonempty __slots__
when there is a layout conflict.
Slots have an ordered layout, and the descriptors that get created in the class rely on those positions, therefore they must not have a layout conflict under multiple inheritance.
Your simplest approach fails because each a
and b
are considered different slots, and the layout algorithm does not check whether they are semantically the same:
class B: __slots__ = 'a', 'b' # creates descriptors in B for a, b
class C: __slots__ = 'a', 'b' # creates new, different descriptors in C
class D(B, C): __slots__ = () # B.a or C.a comes first?
Your first example works because the multiple inheritance gets only A
's slots, thus all cases are using A
's descriptors and positions/layout. For example, the following would be allowed:
class A: __slots__ = 'a', 'b' # shared parent, ok
class B(A): __slots__ = () # B or C must be empty
class C(A): __slots__ = 'c', # Since C is nonempty, B must be empty to inherit from both
class D(B, C): __slots__ = 'd', 'e'
Instantiating D, and using those slots:
d = D()
d.a = d.b = d.c = d.d = d.e = 'foo'
And we cannot dynamically create variables:
>>> d.f = 'foo'
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'D' object has no attribute 'f'
The above is one approach to solving your problematic code, but it could require a bit of rewriting - if you decide B
needs another slot, you've got to refactor B's functionality into an abstraction to get code reuse for D (which is fine, but potentially confusing).
It's a best practice to use abstractions, and another solution would be to do this, where the abstract classes and/or mixins contain the functionality for your concrete classes:
class AbstractB: __slots__ = ()
class B(AbstractB): __slots__ = 'a', 'b'
class AbstractC: __slots__ = ()
class C(AbstractC): __slots__ = 'a', 'b'
class Mixin: __slots__ = ()
class D(AbstractB, AbstractC, Mixin): __slots__ = 'a', 'b'
Your first example is quite workable because it avoids a layout conflict, this just reimagines a solution using abstractions instead of concretions.
(1) Is this a bug in Python, considering the slot names?
No, in spite of lots of confusion on the matter, it's somewhat documented and the errors try to make this behavior clear.
(2) What would justify such an answer?
Classes that define slots get descriptors that know where their data goes positionally. If layouts change, the descriptors would be wrong.
Could each subclass create its own layout and its own descriptors? I suppose it could, but that would require a bit of rewriting of how they work, and some political will to do it, and could conceivably break other users that are poking around in the C api and relying on the current behavior.
(3) What is the best workaround?
Define "best".
Fastest to write and possibly least complex?: just avoid layout conflicts like in your first example.
Best practices?: Use abstract inheritance trees, and define slots in your concretions. While there may be more classes with this approach, it may be arguably less complex for others and "future-you" to deal with.
By forcing a constraint that no class defines __slots__, a special object class could be constructed with the characteristics desired for all child classes. The class is registered as an alias for regular objects.
class _object: __slots__ = '_MetaSafe__exec', '__dict__'
class MetaSafe(type):
__REGISTRY = {object: _object}
@classmethod
def clone(cls, old):
return cls(old.__name__, old.__bases__, dict(old.__dict__), old)
def __new__(cls, name, bases, classdict, old=None):
# Check on a few classdict keys.
assert '__new__' not in classdict, '__new__ must not be defined!'
assert '__slots__' not in classdict, '__slots__ must not be defined!'
assert '__module__' in classdict, '__module__ must be defined!'
# Validate all the parent classes.
valid = []
for base in bases:
if base in cls.__REGISTRY:
valid.append(cls.__REGISTRY[base])
elif base in cls.__REGISTRY.values():
valid.append(base)
else:
valid.append(cls.clone(base))
# Wrap callables without thread mark.
for key, value in classdict.items():
if callable(value):
classdict[key] = cls.__wrap(value)
# Fix classdict and create new class.
classdict.update({'__new__': cls.__new, '__slots__': (), '__module__':
'{}.{}'.format(__name__, classdict['__module__'])})
cls.__REGISTRY[old] = new = \
super().__new__(cls, name, tuple(valid), classdict)
return new
def __init__(self, name, bases, classdict, old=None):
return super().__init__(name, bases, classdict)
@staticmethod
def __wrap(func):
@functools.wraps(func)
def safe(self, *args, **kwargs):
return self.__exec(func, self, *args, **kwargs)
return safe
@classmethod
def __new(meta, cls, *args, **kwargs):
self = object.__new__(cls, *args, **kwargs)
if 'master' in kwargs:
self.__exec = kwargs['master'].__exec
else:
array = tuple(meta.__REGISTRY.values())
for value in args:
if isinstance(value, array):
self.__exec = value.__exec
break
else:
self.__exec = Affinity()
return self
This code can be used as a building block to make tkinter
thread-safe by cloning its classes. The Affinity
class automatically ensures that code is executed on a single thread, preventing GUI errors.
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