I am brushing up again and I am getting an error:
Cannot call member function without object.
I am calling like:
FxString text = table.GetEntry(obj->GetAlertTextID());
FxUChar outDescription1[ kCP_DEFAULT_STRING_LENGTH ];
IC_Utility::CP_StringToPString(text, &outDescription1[0] );
The line: IC_Utility::CP_StringToPString(text, &outDescription1[0] ); is getting the error
My function is:
void IC_Utility::CP_StringToPString( FxString& inString, FxUChar *outString)
{
}
I know it has to be something simple I am missing.
You cannot have static and nonstatic member functions with the same names and the same number and type of arguments. Like static data members, you may access a static member function f() of a class A without using an object of class A .
Use Static Member Functions Static member functions are the functions of a class that do not need an object to call them. They can be called directly with the class name using the scope resolution operator :: .
The pointer to member operators . * and ->* are used to bind a pointer to a member of a specific class object. Because the precedence of () (function call operator) is higher than . * and ->* , you must use parentheses to call the function pointed to by ptf .
If you've written the CP_StringToPString
function, you need to declare it static
:
static void IC_Utility::CP_StringToPString( FxString& inString, FxUChar *outString)
Alternatively, if it's a function in third-party code, you need to declare an IC_Utility
object to call it on:
IC_Utility u;
u.CP_StringToPString(text, &outDescription1[0] );
Your method isn't static, and so it must be called from an instance (sort of like the error is saying). If your method doesn't require access to any other instance variables or methods, you probably just want to declare it static
. Otherwise, you'll have to obtain the correct instance and execute the method on that instance.
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