You can add a stroke with stroke="black" stroke-width="10" and then adjust your viewBox accordingly.
Distance is the answer.
To use the Illustrator width tool, select the button in the toolbar or hold Shift+W. To adjust the width of a stroke, click and hold any point along the stroke path. This will create a width point. Pull up or down on these points to expand or contract that segment of the stroke.
The stroke-width attribute is a presentation attribute defining the width of the stroke to be applied to the shape.
No, you cannot specify whether the stroke is drawn inside or outside an element. I made a proposal to the SVG working group for this functionality in 2003, but it received no support (or discussion).
As I noted in the proposal,
Edit: This answer may be wrong in the future. It should be possible to achieve these results using SVG Vector Effects, by combining veStrokePath
with veIntersect
(for 'inside') or with veExclude
(for 'outside). However, Vector Effects are still a working draft module with no implementations that I can yet find.
Edit 2: The SVG 2 draft specification includes a stroke-alignment
property (with center|inside|outside possible values). This property may make it into UAs eventually.
Edit 3: Amusingly and dissapointingly, the SVG working group has removed stroke-alignment
from SVG 2. You can see some of the concerns described after the prose here.
UPDATE: The stroke-alignment
attribute was on April 1st, 2015 moved to a completely new spec called SVG Strokes.
As of the SVG 2.0 Editor’s Draft of February 26th, 2015 (and possibly since February 13th), the with the values stroke-alignment
property is presentinner
, center
(default) and outer
.
It seems to work the same way as the stroke-location
property proposed by @Phrogz and the later stroke-position
suggestion. This property has been planned since at least 2011, but apart from an annotation that said
SVG 2 shall include a way to specify stroke position
, it has never been detailed in the spec as it was deferred - until now, it seems.
No browser support this property, or, as far as I know, any of the new SVG 2 features, yet, but hopefully they will soon as the spec matures. This has been a property I personally have been urging to have, and I'm really happy that it's finally there in the spec.
There seems to be some issues as to how to the property should behave on open paths as well as loops. These issues will, most probably, prolong implementations across browsers. However, I will update this answer with new information as browsers begin to support this property.
I found an easy way, which has a few restrictions, but worked for me:
Here a working example:
<svg width="240" height="240" viewBox="0 0 1024 1024">
<defs>
<path id="ld" d="M256,0 L0,512 L384,512 L128,1024 L1024,384 L640,384 L896,0 L256,0 Z"/>
<clipPath id="clip">
<use xlink:href="#ld"/>
</clipPath>
</defs>
<g>
<use xlink:href="#ld" stroke="#0081C6" stroke-width="160" fill="#00D2B8" clip-path="url(#clip)"/>
</g>
</svg>
You can use CSS to style the order of stroke and fills. That is, stroke first and then fill second, and get the desired effect.
MDN on paint-order
: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/paint-order
CSS code:
paint-order: stroke;
Here's a function that will calculate how many pixels you need to add - using the given stroke - to the top, right, bottom and left, all based on the browser:
var getStrokeOffsets = function(stroke){
var strokeFloor = Math.floor(stroke / 2), // max offset
strokeCeil = Math.ceil(stroke / 2); // min offset
if($.browser.mozilla){ // Mozilla offsets
return {
bottom: strokeFloor,
left: strokeFloor,
top: strokeCeil,
right: strokeCeil
};
}else if($.browser.webkit){ // WebKit offsets
return {
bottom: strokeCeil,
left: strokeFloor,
top: strokeFloor,
right: strokeCeil
};
}else{ // default offsets
return {
bottom: strokeCeil,
left: strokeCeil,
top: strokeCeil,
right: strokeCeil
};
}
};
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