An interface can be used to define a contract behavior and it can also act as a contract between two systems to interact while an abstract class is mainly used to define default behavior for subclasses, it means that all child classes should have performed the same functionality.
Why And When To Use Interfaces? 1) To achieve security - hide certain details and only show the important details of an object (interface). 2) C# does not support "multiple inheritance" (a class can only inherit from one base class).
An interface may not declare instance data such as fields, auto-implemented properties, or property-like events. By using interfaces, you can, for example, include behavior from multiple sources in a class. That capability is important in C# because the language doesn't support multiple inheritance of classes.
Yes, it is mandatory to implement all the methods in a class that implements an interface until and unless that class is declared as an abstract class.
This is a perfect use-case for an Adapter: internally adapting the semantics for a set of contracts (interfaces) and exposing them as its own external API; possibly according to some other contract.
Define class modules IViewEvents:
Option Compare Database
Option Explicit
Private Const mModuleName As String = "IViewEvents"
Public Sub OnBeforeDoSomething(ByVal Data As Object, ByRef Cancel As Boolean): End Sub
Public Sub OnAfterDoSomething(ByVal Data As Object): End Sub
Private Sub Class_Initialize()
Err.Raise 5, mModuleName, AccessError(5) & "-Interface class must not be instantiated."
End Sub
IViewCommands:
Option Compare Database
Option Explicit
Private Const mModuleName As String = "IViewCommands"
Public Sub DoSomething(ByVal arg1 As String, ByVal arg2 As Long): End Sub
Private Sub Class_Initialize()
Err.Raise 5, mModuleName, AccessError(5) & "-Interface class must not be instantiated."
End Sub
ViewAdapter:
Option Compare Database
Option Explicit
Private Const mModuleName As String = "ViewAdapter"
Public Event BeforeDoSomething(ByVal Data As Object, ByRef Cancel As Boolean)
Public Event AfterDoSomething(ByVal Data As Object)
Private mView As IViewCommands
Implements IViewCommands
Implements IViewEvents
Public Function Initialize(View As IViewCommands) As ViewAdapter
Set mView = View
Set Initialize = Me
End Function
Private Sub IViewCommands_DoSomething(ByVal arg1 As String, ByVal arg2 As Long)
mView.DoSomething arg1, arg2
End Sub
Private Sub IViewEvents_OnBeforeDoSomething(ByVal Data As Object, ByRef Cancel As Boolean)
RaiseEvent BeforeDoSomething(Data, Cancel)
End Sub
Private Sub IViewEvents_OnAfterDoSomething(ByVal Data As Object)
RaiseEvent AfterDoSomething(Data)
End Sub
and Controller:
Option Compare Database
Option Explicit
Private Const mModuleName As String = "Controller"
Private WithEvents mViewAdapter As ViewAdapter
Private mData As Object
Public Function Initialize(ViewAdapter As ViewAdapter) As Controller
Set mViewAdapter = ViewAdapter
Set Initialize = Me
End Function
Private Sub mViewAdapter_AfterDoSomething(ByVal Data As Object)
' Do stuff
End Sub
Private Sub mViewAdapter_BeforeDoSomething(ByVal Data As Object, ByRef Cancel As Boolean)
Cancel = Data Is Nothing
End Sub
plus Standard Modules Constructors:
Option Compare Database
Option Explicit
Option Private Module
Private Const mModuleName As String = "Constructors"
Public Function NewViewAdapter(View As IViewCommands) As ViewAdapter
With New ViewAdapter: Set NewViewAdapter = .Initialize(View): End With
End Function
Public Function NewController(ByVal ViewAdapter As ViewAdapter) As Controller
With New Controller: Set NewController = .Initialize(ViewAdapter): End With
End Function
and MyApplication:
Option Compare Database
Option Explicit
Private Const mModuleName As String = "MyApplication"
Private mController As Controller
Public Function LaunchApp() As Long
Dim frm As IViewCommands
' Open and assign frm here as instance of a Form implementing
' IViewCommands and raising events through the callback interface
' IViewEvents. It requires an initialization method (or property
' setter) that accepts an IViewEvents argument.
Set mController = NewController(NewViewAdapter(frm))
End Function
Note how use of the Adapter Pattern combined with programming to interfaces results in a very flexible structure, where different Controller or View implementations can be substituted in at run time. Each Controller definition (in the case of different implementations being required) uses different instances of the same ViewAdapter implementation, as Dependency Injection is being used to delegate the event-source and command-sink for each instance at run time.
The same pattern can be repeated to define the relationship between the Controller/Presenter/ViewModel and the Model, though implementing MVVM in COM can get rather tedious. I have found MVP or MVC is usually better suited for COM-based applications.
A production implementation would also add proper error handling (at a minimum) to the extent supported by VBA, which I have only hinted at with the definition of the mModuleName constant in each module.
An interface is, strictly speaking and only in OOP terms, what an object exposes to the outside world (i.e. its callers/"clients").
So you can define an interface in a class module, say ISomething
:
Option Explicit
Public Sub DoSomething()
End Sub
In another class module, say Class1
, you can implement the ISomething
interface:
Option Explicit
Implements ISomething
Private Sub ISomething_DoSomething()
'the actual implementation
End Sub
When you do exactly that, notice how Class1
doesn't expose anything; the only way to access its DoSomething
method is through the ISomething
interface, so the calling code would look like this:
Dim something As ISomething
Set something = New Class1
something.DoSomething
So ISomething
is the interface here, and the code that actually runs is implemented in the body of Class1
. This is one of the fundamental pillars of OOP: polymorphism - because you could very well have a Class2
that implements ISomething
in a wildly different way, yet the caller wouldn't ever need to care at all: the implementation is abstracted behind an interface - and that's a beautiful and refreshing thing to see in VBA code!
There are a number of things to keep in mind though:
Property Get
and a Property Let
(or Set
, depending on the type) for it.Implements
the interface, not the interface itself.That last point is rather annoying. Given Class1
that looks like this:
'@Folder StackOverflowDemo
Public Foo As String
Public Event BeforeDoSomething()
Public Event AfterDoSomething()
Public Sub DoSomething()
End Sub
The implementing class would look like this:
'@Folder StackOverflowDemo
Implements Class1
Private Sub Class1_DoSomething()
'method implementation
End Sub
Private Property Let Class1_Foo(ByVal RHS As String)
'field setter implementation
End Property
Private Property Get Class1_Foo() As String
'field getter implementation
End Property
If it's any easier to visualize, the project looks like this:
So Class1
might define events, but the implementing class has no way of implementing them - that's one sad thing about events and interfaces in VBA, and it stems from the way events work in COM - events themselves are defined in their own "event provider" interface; so a "class interface" can't expose events in COM (as far as I understand it), and therefore in VBA.
So the events must be defined on the implementing class to make any sense:
'@Folder StackOverflowDemo
Implements Class1
Public Event BeforeDoSomething()
Public Event AfterDoSomething()
Private foo As String
Private Sub Class1_DoSomething()
RaiseEvent BeforeDoSomething
'do something
RaiseEvent AfterDoSomething
End Sub
Private Property Let Class1_Foo(ByVal RHS As String)
foo = RHS
End Property
Private Property Get Class1_Foo() As String
Class1_Foo = foo
End Property
If you want to handle the events Class2
raises while running code that implements the Class1
interface, you need a module-level WithEvents
field of type Class2
(the implementation), and a procedure-level object variable of type Class1
(the interface):
'@Folder StackOverflowDemo
Option Explicit
Private WithEvents SomeClass2 As Class2 ' Class2 is a "concrete" implementation
Public Sub Test(ByVal implementation As Class1) 'Class1 is the interface
Set SomeClass2 = implementation ' will not work if the "real type" isn't Class2
foo.DoSomething ' runs whichever implementation of the Class1 interface was supplied
End Sub
Private Sub SomeClass2_AfterDoSomething()
'handle AfterDoSomething event of Class2 implementation
End Sub
Private Sub SomeClass2_BeforeDoSomething()
'handle BeforeDoSomething event of Class2 implementation
End Sub
And so we have Class1
as the interface, Class2
as the implementation, and Class3
as some client code:
...which arguably defeats the purpose of polymorphism, since that class is now coupled with a specific implementation - but then, that's what VBA events do: they are implementation details, inherently coupled with a specific implementation... as far as I know.
Because bounty is already headed for Pieter's answer I'll not attempt to answer the MVC aspect of the question but instead the headline question. The answer is Events have limits.
It would be harsh to call them "syntactic sugar" because they save a lot of code but at some point if your design gets too complex then you have to bust out and manually implement the functionality.
But first, a callback mechanism (for that is what events are)
modMain, the entry/starting point
Option Explicit
Sub Main()
Dim oClient As Client
Set oClient = New Client
oClient.Run
End Sub
Client
Option Explicit
Implements IEventListener
Private Sub IEventListener_SomethingHappened(ByVal vSomeParam As Variant)
Debug.Print "IEventListener_SomethingHappened " & vSomeParam
End Sub
Public Sub Run()
Dim oEventEmitter As EventEmitter
Set oEventEmitter = New EventEmitter
oEventEmitter.ServerDoWork Me
End Sub
IEventListener, the interface contract that describes the events
Option Explicit
Public Sub SomethingHappened(ByVal vSomeParam As Variant)
End Sub
EventEmitter, the server class
Option Explicit
Public Sub ServerDoWork(ByVal itfCallback As IEventListener)
Dim lLoop As Long
For lLoop = 1 To 3
Application.Wait Now() + CDate("00:00:01")
itfCallback.SomethingHappened lLoop
Next
End Sub
So how does WithEvents work? One answer is to look in the type library, here is some IDL from Access (Microsoft Access 15.0 Object Library
) defining the events to be raised.
[
uuid(0EA530DD-5B30-4278-BD28-47C4D11619BD),
hidden,
custom(0F21F359-AB84-41E8-9A78-36D110E6D2F9, "Microsoft.Office.Interop.Access._FormEvents")
]
dispinterface _FormEvents2 {
properties:
methods:
[id(0x00000813), helpcontext(0x00003541)]
void Load();
[id(0x0000080a), helpcontext(0x00003542)]
void Current();
'/* omitted lots of other events for brevity */
};
Also from Access IDL here is the class detailing what its main interface is and what is event interface is, look for source
keyword, and VBA needs a dispinterface
so ignore one of them.
[
uuid(7398AAFD-6527-48C7-95B7-BEABACD1CA3F),
helpcontext(0x00003576)
]
coclass Form {
[default] interface _Form3;
[source] interface _FormEvents;
[default, source] dispinterface _FormEvents2;
};
So what that is saying to a client is that operate me via the _Form3 interface but if you want to receive events then you, the client, must implement _FormEvents2. And believe it or not VBA will when WithEvents is met spin up an object that implements the source interface for you and then route incoming calls to your VBA handler code. Pretty amazing actually.
So VBA generates a class/object implementing the source interface for you but questioner has met the limits with the interface polymorphism mechanism and events. So my advice is to abandon WithEvents and implement you own callback interface and this is what the given code above does.
For more information then I recommend reading a C++ book that implements events using the connection point interfaces, your google search terms are connection points withevents
Here is a good quote from 1994 highlighting the work VBA does I mentioned above
After slogging through the preceding CSink code, you'll find that intercepting events in Visual Basic is almost dishearteningly easy. You simply use the WithEvents keyword when you declare an object variable, and Visual Basic dynamically creates a sink object that implements the source interface supported by the connectable object. Then you instantiate the object using the Visual Basic New keyword. Now, whenever the connectable object calls methods of the source interface, Visual Basic's sink object checks to see whether you have written any code to handle the call.
EDIT: Actually, mulling my example code you could simplify and abolish the intermediate interface class if you do not want to replicate the way COM does things and you are not bothered by coupling. It is after all just a glorified callback mechanism. I think this is an example of why COM got a reputation for being overly complicated.
Implemented Class
' clsHUMAN
Public Property Let FirstName(strFirstName As String)
End Property
Derived Class
' clsEmployee
Implements clsHUMAN
Event evtNameChange()
Private Property Let clsHUMAN_FirstName(RHS As String)
UpdateHRDatabase
RaiseEvent evtNameChange
End Property
Using in form
Private WithEvents Employee As clsEmployee
Private Sub Employee_evtNameChange()
Me.cmdSave.Enabled = True
End Sub
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