Does the gcc output of the object file (C language) vary between compilations? There is no time-specific information, no change in compilation options or the source code. No change in linked libraries, environmental variables either. This is a VxWorks MIPS64 cross compiler, if that helps. I personally think it shouldn't change. But I observe that sometimes randomly, the instructions generated changes. I don't know what's the reason. Can anyone throw some light on this?
The gcc program accepts options and file names as operands. Many options have multi-letter names; therefore multiple single-letter options may not be grouped: -dr is very different from -d -r. You can mix options and other arguments. For the most part, the order you use doesn't matter.
An Object file is the compiled file itself. There is no difference between the two. An executable file is formed by linking the Object files. Object file contains low level instructions which can be understood by the CPU.
An object file is a computer file containing object code, that is, machine code output of an assembler or compiler. The object code is usually relocatable, and not usually directly executable. There are various formats for object files, and the same machine code can be packaged in different object file formats.
How is this built? For example, if I built the very same Linux kernel, it includes a counter that is incremented each build. GCC has options to use profiler information to guide code generation, if the profiling information changes, so will the code.
What did you analyze? The generated assembly, an objdump of object files or the executable? How did you compare the different versions? Are you sure you looked at executable code, not compiler/assembler/linker timestamps?
Did anything change in the environment? New libraries (and header files/declarations/macro definitions!)? New compiler, linker? New kernel (yes, some header files originate with the kernel source and are shipped with it)?
Any changes in environment variables (another user doing the compiling, different machine, different hookup to the net gives a different IP address that makes it's way into the build)?
I'd try tracing the build process in detail (run a build and capture the output in a file, and do so again; compare those).
Completely mystified...
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