I recently saw someones code that was using this variable type and library on code chef. I was wondering if someone can explain the benefits of using uint32_t
as opposed to int
, float
, double
, etc. Also what cases should I use/not use it?
Link to code: http://www.codechef.com/viewsolution/131898
The advantage is that a uint32_t
is always guaranteed to be 32 bits long, as opposed to the primitive types whose lengths are platform-dependent. For instance, while int
s are 32 bits on x86 and x86_64, they are 64 bits on many other 64-bit platforms, and less than that on some older and/or embedded architectures.
One of the cases where it may be beneficial to use a uint32_t
, then, could be when you read binary data directly to/from disk/network. You can always just copy 4 bytes into a uint32_t
and be sure that it fits. (You'd still have to watch out for eg. differences in endianness, however.)
You may also want to use a uint32_t
if you simply want predictable overflow/underflow behavior. Or if you're doing calculations defined in some specific size, like when running some hashing algorithms.
The only thing I have been left wondering is why there aren't corresponding float32_t
and float64_t
types. :)
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