Can someone explain not what MustOverride does, but why use it? Is it to expose the function?
I have two classes, the first (RoomFactory);
Public MustInherit Class RoomFactory : Inherits baseFactory
Private _roomid As Integer = 0
Private _roomname as String = ""
Public Sub New()
End Sub
Public Sub New(ByVal roomid As Integer, ByVal roomname As String)
Me.RoomId = roomid
Me.RoomName = roomname
End Sub
Public MustOverride Function CreateRoom(ByVal roomdetails As RoomFactory) As Integer
Public MustOverride Function IsRoomAvailable(ByVal roomdetails as RoomFactory) As Boolean
// .. properties removed for brevity .. //
Second class (Room)
Public Class Room : Inherits RoomFactory
Public Function CreateRoom(ByVal roomdetails As RoomFactory) As Integer
Return 0
End Function
Public Function IsRoomAvailable(ByVal roomdetails As RoomFactory) As Boolean
Return False
End Function
End Class
Firstly, I think this is right, but would like any advice to the otherwise - performance etc. But I guess the primary question is - why use the MustOverride?
Please excuse my ignorance here.
It's so that you can provide common functionality in a base class, but force derived classes to implement specific bits of functionality themselves.
In your factory situation I would suggest using an interface rather than an abstract class, but in other cases it makes sense. System.Text.Encoding
is a good example of an abstract class, as is System.IO.Stream
.
You would use Overrideable
for a method that has a default implementation in the base class.
When no (sensible) default implementation is possible, use Mustoverride
.
I am no VB.NET expert but surely done C#. In C# the equivalent is abstract keyword. It should be used in cases where you want all the classes deriving from your RoomFactory class to implement some behavior you defined as abstract.
Suppose in your example, if you want all Room objects created inherited from the RoomFactory class to return its size. You would create a mustoverride function say ReturnSize in Roomfactory and any type of room which inherits from this should implement this function.
You could do the same thing with interfaces. But using such MustInherit class allows you to add some default behavior in RoomFactory which will be common to all rooms.
Hope this helps.
MustOverride specifies that a property or procedure is not implemented in this class and must be overridden in a derived class before it can be used.
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