Is it possible to use crashlytics in C++ desktop games?
Fabric's license agreement states the following:
“Application” means any mobile application of Developer into which the Fabric Kit or any other Kit may be integrated.
I was wondering if it would be okay to use Fabric Crash reporter (crashlytics) in non-mobile games even though the license agreement is specific to mobile applications?
Mike from Fabric here. We have no support for desktop games outside of our macOS support.
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