I created the app drawer by using the following library: http://developer.android.com/training/implementing-navigation/nav-drawer.html
I want to show the Navigation Drawer with animation when opening the app. How can I do that?
The drawer icon is displayed on all top-level destinations that use a DrawerLayout . To add a navigation drawer, first declare a DrawerLayout as the root view. Inside the DrawerLayout , add a layout for the main UI content and another view that contains the contents of the navigation drawer.
To use a DrawerLayout, position your primary content view as the first child with width and height of match_parent and no layout_gravity> . Add drawers as child views after the main content view and set the layout_gravity appropriately. Drawers commonly use match_parent for height with a fixed width.
Predraw listener, aka the safeway
Here is the predraw listener example. It will literally start the animation as soon as it can which maybe a little too fast. You might want to do a combination of this with a runnable shown second. I will not show the two combined, only separate.
@Override protected void onCreate(Bundle savedInstanceState) { ... // Building NavDrawer logic here. Just a method call would be best. ... ViewTreeObserver vto = drawer.getViewTreeObserver(); if (vto != null) vto.addOnPreDrawListener(new ShouldShowListener(drawer)); } private static class ShouldShowListener implements OnPreDrawListener { private final DrawerLayout drawerLayout; private ShouldShowListener(DrawerLayout drawerLayout) { this.drawerLayout= drawerLayout; } @Override public boolean onPreDraw() { if (view != null) { ViewTreeObserver vto = view.getViewTreeObserver(); if (vto != null) { vto.removeOnPreDrawListener(this); } } drawerLayout.openDrawer(Gravity.LEFT); return true; } }
PostDelay Runnable, aka living dangerous
// Delay is in milliseconds static final int DRAWER_DELAY = 200; @Override protected void onCreate(Bundle savedInstanceState) { ... // Building NavDrawer logic here. Just a method call would be best. ... new Handler().postDelayed(openDrawerRunnable(), DRAWER_DELAY); } private Runnable openDrawerRunnable() { return new Runnable() { @Override public void run() { drawerLayout.openDrawer(Gravity.LEFT); } } }
WARNING
If they rotate on the start of the app for the first time BOOM! Read this blog post for more information http://corner.squareup.com/2013/12/android-main-thread-2.html. Best thing to do would be to use the predraw listener or remove your runnable in onPause.
You can call openDrawer(int gravity)
on the DrawerLayout
to make it open the drawer with an animation.
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