Only way to pass data to reducer by using the action payload inside action creator.
Yes - all the reducers will get called when you dispatch the action.
There's no such thing as dispatching to a certain reducer. Every time you dispatch an action, all reducer functions are executed. The only way to make sure the right piece of code is executed is to make sure the name of the action type is unique, and is present exactly in one reducer among all.
Starting another dispatch before your reducer is finished is an anti-pattern, because the state you received at the beginning of your reducer will not be the current application state anymore when your reducer finishes. But scheduling another dispatch from within a reducer is NOT an anti-pattern. In fact, that is what the Elm language does, and as you know Redux is an attempt to bring the Elm architecture to JavaScript.
Here is a middleware that will add the property asyncDispatch
to all of your actions. When your reducer has finished and returned the new application state, asyncDispatch
will trigger store.dispatch
with whatever action you give to it.
// This middleware will just add the property "async dispatch" to all actions
const asyncDispatchMiddleware = store => next => action => {
let syncActivityFinished = false;
let actionQueue = [];
function flushQueue() {
actionQueue.forEach(a => store.dispatch(a)); // flush queue
actionQueue = [];
}
function asyncDispatch(asyncAction) {
actionQueue = actionQueue.concat([asyncAction]);
if (syncActivityFinished) {
flushQueue();
}
}
const actionWithAsyncDispatch =
Object.assign({}, action, { asyncDispatch });
const res = next(actionWithAsyncDispatch);
syncActivityFinished = true;
flushQueue();
return res;
};
Now your reducer can do this:
function reducer(state, action) {
switch (action.type) {
case "fetch-start":
fetch('wwww.example.com')
.then(r => r.json())
.then(r => action.asyncDispatch({ type: "fetch-response", value: r }))
return state;
case "fetch-response":
return Object.assign({}, state, { whatever: action.value });;
}
}
Dispatching an action within a reducer is an anti-pattern. Your reducer should be without side effects, simply digesting the action payload and returning a new state object. Adding listeners and dispatching actions within the reducer can lead to chained actions and other side effects.
Sounds like your initialized AudioElement
class and the event listener belong within a component rather than in state. Within the event listener you can dispatch an action, which will update progress
in state.
You can either initialize the AudioElement
class object in a new React component or just convert that class to a React component.
class MyAudioPlayer extends React.Component {
constructor(props) {
super(props);
this.player = new AudioElement('test.mp3');
this.player.audio.ontimeupdate = this.updateProgress;
}
updateProgress () {
// Dispatch action to reducer with updated progress.
// You might want to actually send the current time and do the
// calculation from within the reducer.
this.props.updateProgressAction();
}
render () {
// Render the audio player controls, progress bar, whatever else
return <p>Progress: {this.props.progress}</p>;
}
}
class MyContainer extends React.Component {
render() {
return <MyAudioPlayer updateProgress={this.props.updateProgress} />
}
}
function mapStateToProps (state) { return {}; }
return connect(mapStateToProps, {
updateProgressAction
})(MyContainer);
Note that the updateProgressAction
is automatically wrapped with dispatch
so you don't need to call dispatch directly.
You might try using a library like redux-saga. It allows for a very clean way to sequence async functions, fire off actions, use delays and more. It is very powerful!
redux-loop takes a cue from Elm and provides this pattern.
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