I'm trying to clear up some confusion I have. I stumbled over boost::asio::thread_pool and I thought that one could use to somehow automatically combine boost::asio::io_context
and boost::thread::thread_group
like is often suggested (here or here). It appears that this asio
-specific pool can be used to post
tasks to but, on the other hand, some networking types like resolver
need to be passed an object io_context
as a constructor parameter which thread_pool
isn't and doesn't derive from.
Say you have a single io_context
object, named ioc
.
You can create several threads, and call ioc.run()
in each one of them. This is a blocking operation that blocks on epoll/select/kqueue. Note that ioc
is shareable, and by calling ioc.run()
in several threads, they implicitly belong to a thread pool to be used by ioc
. Let's call this pool io_threadpool
.
Now create a separate pool of threads called compute
, that do other things. Here is what is possible:
You can use ioc
in threads from both pools (except for a few, like restart()
, which require that ioc
is not actively running).
You can make sync I/O calls from any thread.
You can invoke an async call like async_read( ..., handler)
from any thread. However, the handler is only invoked in one of the io_threadpool
threads.
You can dispatch tasks in either thread pool, but if the task is not going to do any I/O, I expect it to be more efficient to dispatch it in the compute pool, because the system doesn't have to wake up the epoll()
/kqueue()
/select()
call on which it is blocked.
You should post your io_context.run()
into the thread_pool
.
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