In Python, is there a way for an instance of an object to see the variable name it's assigned to? Take the following for example:
class MyObject(object):
pass
x = MyObject()
Is it possible for MyObject to see it's been assigned to a variable name x at any point? Like in it's __init__ method?
Yes, it is possible*. However, the problem is more difficult than it seems upon first glance:
Regardless, knowing how to find the names of an object can sometimes be useful for debugging purposes - and here is how to do it:
import gc, inspect
def find_names(obj):
frame = inspect.currentframe()
for frame in iter(lambda: frame.f_back, None):
frame.f_locals
obj_names = []
for referrer in gc.get_referrers(obj):
if isinstance(referrer, dict):
for k, v in referrer.items():
if v is obj:
obj_names.append(k)
return obj_names
If you're ever tempted to base logic around the names of your variables, pause for a moment and consider if redesign/refactor of code could solve the problem. The need to recover an object's name from the object itself usually means that underlying data structures in your program need a rethink.
* at least in Cpython
As many others have said, it can't be done properly. However inspired by jsbueno's, I have an alternative to his solution.
Like his solution, I inspect the callers stack frame, which means it only works properly for Python-implemented callers (see note below). Unlike him, I inspect the bytecode of the caller directly (instead of loading and parsing the source code). Using Python 3.4+'s dis.get_instructions()
this can be done with some hope of minimal compatibility. Though this is still some hacky code.
import inspect
import dis
def take1(iterator):
try:
return next(iterator)
except StopIteration:
raise Exception("missing bytecode instruction") from None
def take(iterator, count):
for x in range(count):
yield take1(iterator)
def get_assigned_name(frame):
"""Takes a frame and returns a description of the name(s) to which the
currently executing CALL_FUNCTION instruction's value will be assigned.
fn() => None
a = fn() => "a"
a, b = fn() => ("a", "b")
a.a2.a3, b, c* = fn() => ("a.a2.a3", "b", Ellipsis)
"""
iterator = iter(dis.get_instructions(frame.f_code))
for instr in iterator:
if instr.offset == frame.f_lasti:
break
else:
assert False, "bytecode instruction missing"
assert instr.opname.startswith('CALL_')
instr = take1(iterator)
if instr.opname == 'POP_TOP':
raise ValueError("not assigned to variable")
return instr_dispatch(instr, iterator)
def instr_dispatch(instr, iterator):
opname = instr.opname
if (opname == 'STORE_FAST' # (co_varnames)
or opname == 'STORE_GLOBAL' # (co_names)
or opname == 'STORE_NAME' # (co_names)
or opname == 'STORE_DEREF'): # (co_cellvars++co_freevars)
return instr.argval
if opname == 'UNPACK_SEQUENCE':
return tuple(instr_dispatch(instr, iterator)
for instr in take(iterator, instr.arg))
if opname == 'UNPACK_EX':
return (*tuple(instr_dispatch(instr, iterator)
for instr in take(iterator, instr.arg)),
Ellipsis)
# Note: 'STORE_SUBSCR' and 'STORE_ATTR' should not be possible here.
# `lhs = rhs` in Python will evaluate `lhs` after `rhs`.
# Thus `x.attr = rhs` will first evalute `rhs` then load `a` and finally
# `STORE_ATTR` with `attr` as instruction argument. `a` can be any
# complex expression, so full support for understanding what a
# `STORE_ATTR` will target requires decoding the full range of expression-
# related bytecode instructions. Even figuring out which `STORE_ATTR`
# will use our return value requires non-trivial understanding of all
# expression-related bytecode instructions.
# Thus we limit ourselfs to loading a simply variable (of any kind)
# and a arbitary number of LOAD_ATTR calls before the final STORE_ATTR.
# We will represents simply a string like `my_var.loaded.loaded.assigned`
if opname in {'LOAD_CONST', 'LOAD_DEREF', 'LOAD_FAST',
'LOAD_GLOBAL', 'LOAD_NAME'}:
return instr.argval + "." + ".".join(
instr_dispatch_for_load(instr, iterator))
raise NotImplementedError("assignment could not be parsed: "
"instruction {} not understood"
.format(instr))
def instr_dispatch_for_load(instr, iterator):
instr = take1(iterator)
opname = instr.opname
if opname == 'LOAD_ATTR':
yield instr.argval
yield from instr_dispatch_for_load(instr, iterator)
elif opname == 'STORE_ATTR':
yield instr.argval
else:
raise NotImplementedError("assignment could not be parsed: "
"instruction {} not understood"
.format(instr))
Note: C-implemented functions don't show up as Python stack frames and are thus hidden to this script. This will result in false positives. Consider Python function f()
which calls a = g()
. g()
is C-implemented and calls b = f2()
. When f2()
tries to lookup up the assigned name, it will get a
instead of b
because the script is oblivious to C functions. (At least this is how I guess it will work :P )
Usage example:
class MyItem():
def __init__(self):
self.name = get_assigned_name(inspect.currentframe().f_back)
abc = MyItem()
assert abc.name == "abc"
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