I want to call a function in a remote process of an injected DLL that I've made.
I have successfully injected my DLL with:
CreateRemoteThread(pHandle, NULL, 0, (LPTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle("kernel32"), "LoadLibraryA"), pLibRemote, 0, NULL);
The DllMain is executed and the DLL is running in a stand-by mode. What I would like to do is somehow call the remotely loaded DLL in order to do some work.
I have tried exporting the function like this:
extern "C" __declspec(dllexport) void MyFunc(void)
and then executing the function like this:
CreateRemoteThread(pHandle, NULL, 0, (LPTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle("mydll"), "MyFunc"), NULL, 0, NULL);
but it results in a crash.
How can I solve this?
In computer programming, DLL injection is a technique used for running code within the address space of another process by forcing it to load a dynamic-link library. DLL injection is often used by external programs to influence the behavior of another program in a way its authors did not anticipate or intend.
Other sub-techniques of Process Injection (12) DLL injection is a method of executing arbitrary code in the address space of a separate live process. DLL injection is commonly performed by writing the path to a DLL in the virtual address space of the target process before loading the DLL by invoking a new thread.
Yes, it is possible. There are a couple of generic approaches you can take for detecting injected processes (not just dlls). The first is to enumerate DLLs that are injected by the OS via registry key. The two known key/value are AppCertDLL & AppInitDLLs.
Calling GetModuleHandle
as you have will get the base of the DLL as it is mapped into your process (if at all). So what you need to do is first make sure to export the function in the DLL. You can do as you have done or create a .def
file as shown here. Thereafter:
In Theory
GetProcAddress
to find the offset between the exported function and the base of the DLL.CreateRemoteThread
at this location.In Practice
When doing your DLL injection, it is possible for you to get the base that your DLL is loaded into the target.
HMODULE hInjected;
hThread = CreateRemoteThread( hProcess, NULL, 0,
(LPTHREAD_START_ROUTINE)( GetProcAddress( hMod,
"LoadLibraryW" ) ), lpAddress, 0, NULL );
// Locate address our payload was loaded
if( hThread != 0 ) {
WaitForSingleObject( hThread, INFINITE );
GetExitCodeThread( hThread, ( LPDWORD )&hInjected );
CloseHandle( hThread );
}
hInjected
will be the base of the injected DLL. I then have another function:
void* GetPayloadExportAddr( LPCWSTR lpPath, HMODULE hPayloadBase, LPCSTR lpFunctionName ) {
// Load payload in our own virtual address space
HMODULE hLoaded = LoadLibrary( lpPath );
if( hLoaded == NULL ) {
return NULL;
} else {
void* lpFunc = GetProcAddress( hLoaded, lpFunctionName );
DWORD dwOffset = (char*)lpFunc - (char*)hLoaded;
FreeLibrary( hLoaded );
return (DWORD)hPayloadBase + dwOffset;
}
}
What this does is first load the payload into our own virtual address space. Afterwards,
we can use GetProcAddress
to get the address of the exported function. From this, we can get the offset of the function from the base of the DLL. Adding this offset to the hInjected
we got earlier will tell us where the CreateRemoteThread
call should be made. So you could make a call like so:
BOOL InitPayload( HANDLE hProcess, LPCWSTR lpPath, HMODULE hPayloadBase, HWND hwndDlg ) {
void* lpInit = GetPayloadExportAddr( lpPath, hPayloadBase, "Init" );
if( lpInit == NULL ) {
return FALSE;
} else {
HANDLE hThread = CreateRemoteThread( hProcess, NULL, 0,
lpInit, hwndDlg, 0, NULL );
if( hThread == NULL ) {
return FALSE;
} else {
CloseHandle( hThread );
}
}
return TRUE;
}
This is all code that is ripped out of an old project I have. You're welcome to take the code and do whatever you want with it but I know if I were to rewrite the code now, I would do a lot of things differently.
Mike's answer works if you are injecting a 32bit DLL into a 32bit process.
If you want to inject a 64bit DLL into a 64bit process, you can't get the base address of the DLL from GetExitCodeThread
since it will only give you the lower 32bits of the 64bit address.
To get the correct address in this case, you must write a block of code into the process that calls LoadLibrary
(storing the result at a specific location in process memory), execute this block of code (using CreateRemoteThread
), and then read back the address from that location using ReadProcessMemory
.
You can find more details for this here (including PowerShell and ASM code) here: http://clymb3r.wordpress.com/2013/05/26/implementing-remote-loadlibrary-and-remote-getprocaddress-using-powershell-and-assembly/
You can then compute the offset to your exported function the same way Mike describes, but watch out to store the difference in a 64bit value, and not in a DWORD (which is 32bit).
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