Take these two code things:
instance.GetType()
.GetCustomAttributes(true)
.Where(item => item is ValidationAttribute);
And
TypeDescriptor.GetAttributes(instance)
.OfType<ValidationAttribute>();
If the class looks like:
[RequiredIfOtherPropertyIsNotEmpty("State", "City", ErrorMessage = ErrorDescription.CreateAccount_CityRequiredWithState)]
[RequiredIfOtherPropertyIsNotEmpty("State", "Address1", ErrorMessage = ErrorDescription.CreateAccount_Address1RequiredWithState)]
public class ManagePostModel
{
...
}
Where RequiredIfOtherPropertyIsNotEmpty
is a ValidationAttribute
and has AllowMultiple = true
.
The first one returns two attributes, the second returns one.
What's the difference that would cause this?
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
From the MSDN page on TypeDescriptor.GetAttributes:
In order to return multiple instances of an
AttributeUsageAttribute.AllowMultiple
attribute from theAttributeCollection
, your attribute must override theAttribute.TypeId
property.
To answer the general question "what's the difference?": the values returned by TypeDescriptor
can be extended at runtime, whereas those in Type
cannot. The MSDN page I linked to explains more.
If you don't need this kind of runtime extension, and the way TypeDescriptor
handles multiple attributes is a problem, you're probably better off with Type.GetCustomAttributes
.
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