I'm creating a TCP based chat client. I'm trying to Encrypt some of the data with AES (more security) I have a AES encryption class and it uses UTF-8 by default as the out going and incoming Encoding type. But for some reason when i pass the information over the TCPClient (using UTF-8) and get it the other side it is throwing an error:
`System.Security.Cryptography.CryptographicException: Length of the data to decrypt is invalid.
at System.Security.Cryptography.RijndaelManagedTransform.TransformFinalBlock(Byte[] inputBuffer, Int32 inputOffset, Int32 inputCount)
at System.Security.Cryptography.CryptoStream.FlushFinalBlock()`
So I recreated the problem without using the TCP client, just taking the AES encrypted data and putting it through a UTF-8 Encoding system that gets the string of the byte array then re-gets the byte array all using UTF-8 (basically the same thing as what happens over the network (without the string))
This method works:
string dataToEncrypt = "Hello World";
byte[] key = Encryption.AesEncryption.GenerateKey(32);
byte[] iv = Encryption.AesEncryption.GenerateKey(16);
byte[] encrypted = Encryption.AesEncryption.EncryptString(dataToEncrypt, key, iv);
string decrypted = Encryption.AesEncryption.DecryptedBytes(encrypted, key, iv);
The method doesn't work (throws the error from above)
Encoding encoding = Encoding.UTF8;
string dataToEncrypt = "Hello World";
byte[] key = Encryption.AesEncryption.GenerateKey(32);
byte[] iv = Encryption.AesEncryption.GenerateKey(16);
byte[] encrypted = Encryption.AesEncryption.EncryptString(dataToEncrypt, key, iv);
string encstring = encoding.GetString(encrypted);
byte[] utf8encrypted = encoding.GetBytes(encstring);
string decrypted = Encryption.AesEncryption.DecryptedBytes(utf8encrypted, key, iv);
What am i doing wrong?
This is my Encryption Class:
public sealed class AesEncryption
{
private byte[] Key;
public Encoding Encoder = Encoding.UTF8;
public AesEncryption(byte[] key)
{
Key = key;
}
public byte[] Encrypt(string text, byte[] iv)
{
var bytes = Encoder.GetBytes(text);
var rm = new RijndaelManaged();
var encrypter = rm.CreateEncryptor(Key, iv);
var ms = new MemoryStream();
var cs = new CryptoStream(ms, encrypter, CryptoStreamMode.Write);
cs.Write(bytes, 0, bytes.Length);
cs.FlushFinalBlock();
var output = ms.ToArray();
cs.Close();
ms.Close();
return output;
}
public string Decrypt(byte[] encrypted, byte[] iv)
{
var ms = new MemoryStream();
var cs = new CryptoStream(ms,
new RijndaelManaged().CreateDecryptor(Key, iv),
CryptoStreamMode.Write);
cs.Write(encrypted, 0, encrypted.Length);
cs.FlushFinalBlock();
var output = ms.ToArray();
cs.Close();
ms.Close();
return Encoder.GetString(output);
}
public static byte[] EncryptString(string text, byte[] key, byte[] iv)
{
var ec = new AesEncryption(key);
return ec.Encrypt(text, iv);
}
public static string DecryptedBytes(byte[] encrypted, byte[] key, byte[] iv)
{
var ec = new AesEncryption(key);
return ec.Decrypt(encrypted, iv);
}
public static byte[] GenerateKey(int length)
{
Random rnd = new Random();
var chars = "1!2@3#4$5%6^7&8*9(0)-_=+qQwWeErRtTyYuUiIoOpP[{]}\\|aAsSdDfFgGhHjJkKlL;:'\"zZxXcCvVbBnNmM,<.>/?".ToCharArray();
string randomizedKey = "";
for (int i = 0; i < length; i++)
{
randomizedKey += chars[rnd.Next(0, chars.Length)];
}
return randomizedKey.ToByteArray();
}
}
UTF-8 does not perfectly represent the bytes. The short and simple answer is: Transmit bytes, not a UTF-8 string. If you must have a string, encode it in Base64.
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