Problem: I am trying to bind a udp socket on a specific address. I will broadcast out a message. That same socket will need to be able to receive messages.
Current code:
static void Main()
{
UdpClient Configuration = new UdpClient(new IPEndPoint(IPAddress.Parse(data.IPAddress), configuration.Port)); //set up the bind to the local IP address of my choosing
ConfigurationServer.EnableBroadcast = true;
Configuration.Connect(new IPEndpoint(IPAddress.Parse(data.BroadcastIP), configuration.Port);
Listen();
}
private void Listen()
{
Task.Run(async () =>
{
while (true)
{
var remoteIp = new IPEndPoint(IPAddress.Any, configuration.Port);
var data = await ConfigurationServer.ReceiveAsync();
// i would send based on what data i received here
int j = 32;
}
}
});
}
I am not receiving data on listen thread. I know that the code on the other side is functional, and sending a directed UDP message to the IP/Port combo.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
Compared to other languages—like Java, PHP, or C#—C is a relatively simple language to learn for anyone just starting to learn computer programming because of its limited number of keywords.
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support.
It can simply be done as
int PORT = 9876;
UdpClient udpClient = new UdpClient();
udpClient.Client.Bind(new IPEndPoint(IPAddress.Any, PORT));
var from = new IPEndPoint(0, 0);
var task = Task.Run(() =>
{
while (true)
{
var recvBuffer = udpClient.Receive(ref from);
Console.WriteLine(Encoding.UTF8.GetString(recvBuffer));
}
});
var data = Encoding.UTF8.GetBytes("ABCD");
udpClient.Send(data, data.Length, "255.255.255.255", PORT);
task.Wait();
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With