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C# thread locking and using a lock object; what should the correct scope be for the lock object?

Is there a difference between using a lock object that is declared as a field of a class as opposed to local scope?

For example: Is there a difference between using lockObject1 or lockObject2 in the below example?

public class Test()
{
   private Object lockObject1 = new Object();

   public void FooBar()
   {
       lock(lockObject1)
       {
          //Thread safe area 1
       }

       var lockObject2 = new Object();
       lock(lockObject2)
       {
           //Thread safe area 2
       }
   }
}

It seems like most examples always seem to glaze over the importance of scoping of the chosen lock object.

like image 373
7wp Avatar asked Dec 08 '25 01:12

7wp


2 Answers

The local lock object will not really be providing any thread safety since multiple threads running FooBar will each have their own object rather than sharing a single object for locking. (Sadly, I have seen this very thing in code headed toward production before I raised the issue and got it corrected in time.)

like image 117
DocMax Avatar answered Dec 10 '25 14:12

DocMax


You should always use a private static member variable if you want to lock all instances of an object. Use a non-static private member if you want to lock a specific instance.

Never use a publicly visible member, or 'this', as you never know when someone else is going to use it for their own lock, and possibly cause deadlocks.

public class Test()
{
   private static Object lockObjectAll = new Object();
   private Object lockObjectInstance = new Object();

   public void FooBar()
   {
       lock (lockObjectAll)
       {
          // Thread safe for all instances
       }

       lock (lockObjectInstance)
       {
          // Thread safe for 'this' instance
       }
   }
}
like image 29
antsyawn Avatar answered Dec 10 '25 13:12

antsyawn