Is there anywhere in C# to perform timing operations with sub millisecond accuracy? I'm putting timing code in my software and everything is being returned as 0ms. I would like to know if there is a way of getting even finer granularity.
Addendum: is this the correct code to get sub millisecond timing?
timeSpan.TotalMilliseconds / 10
I'm still getting 0 as the elapsed time
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C is more difficult to learn than JavaScript, but it's a valuable skill to have because most programming languages are actually implemented in C. This is because C is a “machine-level” language. So learning it will teach you how a computer works and will actually make learning new languages in the future easier.
You could always try using QueryPerformanceCounter or the StopWatch class for a managed approach
Use System.Diagnostics.Stopwatch
Usually I measure these kinds of scenarios by repeating the operation multiple times (as many as needed to get the milliseconds over a few dozen or hundred.
Then you can adjust and measure more easily.
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