Is there a C++ (or MSVC) method of automatically padding a struct to a minimum size? For example, imagine the following pseudo-code:
#pragma pad(256) // bytes
struct SETUPDATA {
int var1;
double var2;
};
where sizeof(SETUPDATA) = 256 bytes
The goal here being, during development this struct's members can change without changing the footprint size at runtime.
You can use a union
struct SETUPDATA {
union { struct your_data; char [256]; }
}
or something like this. This ensures it's at least 256 but only as long as your_data is not larger.
You can also add a simple assert after that just does a compiler check assert(sizeof(struct SETUPDATA) == 256)
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