I'm currently trying to store a std::unique_ptr in a std::unordered_map, but I get a weird compile error. Relevant code:
#pragma once
#include "Entity.h"
#include <map>
#include <memory>
class EntityManager {
private:
typedef std::unique_ptr<Entity> EntityPtr;
typedef std::map<int, EntityPtr> EntityMap;
EntityMap map;
public:
/*
Adds an Entity
*/
void addEntity(EntityPtr);
/*
Removes an Entity by its ID
*/
void removeEntity(int id) {
map.erase(id);
}
Entity& getById(int id) {
return *map[id];
}
};
void EntityManager::addEntity(EntityPtr entity) {
if (!entity.get()) {
return;
}
map.insert(EntityMap::value_type(entity->getId(), std::move(entity)));
}
This is the compile error:
c:\program files (x86)\microsoft visual studio 12.0\vc\include\tuple(438): error C2280: 'std::unique_ptr<Entity,std::default_delete<_Ty>>::unique_ptr(const std::unique_ptr<_Ty,std::default_delete<_Ty>> &)' : attempting to reference a deleted function
1> with
1> [
1> _Ty=Entity
1> ]
1> c:\program files (x86)\microsoft visual studio 12.0\vc\include\memory(1486) : see declaration of 'std::unique_ptr<Entity,std::default_delete<_Ty>>::unique_ptr'
1> with
1> [
1> _Ty=Entity
1> ]
1> This diagnostic occurred in the compiler generated function 'std::pair<const _Kty,_Ty>::pair(const std::pair<const _Kty,_Ty> &)'
1> with
1> [
1> _Kty=int
1> , _Ty=EntityManager::EntityPtr
1> ]
The error is because somewhere in the code, map wants to copy a std::pair<int, std::unique_ptr<Entity>>
, however there is no copy constructor capable of this, because unique_ptr's are not copy constructable. This is specifically impossible to prevent multiple pointers owning the same memory.
So before std::move, there was no way to use an uncopiable element.
There are some solutions here.
However, in c++11 Map can make use of std::move to work with non-copyable values.
This is done by providing another insert operator, which is overloaded to include this signature:
template< class P > std::pair<iterator,bool> insert( P&& value );
This means an rvalue of a class that can be turned into a value_type can be used as an argument. The old insert is still available:
std::pair<iterator,bool> insert( const value_type& value );
This insert actually copies a value_type, which would cause an error since value_type is not copy constructable.
I think the compiler is selecting the non-templated overload, which causes the compilation error. Because it is not a template, it's failure is an error. On gcc at least, the other insert, which uses std::move, is valid.
Here is test code to see if your compiler is supporting this correctly:
#include <iostream>
#include <memory>
#include <utility>
#include <type_traits>
class Foo {
};
using namespace std;
int main() {
cout << is_constructible<pair<const int,unique_ptr<Foo> >, pair<const int,unique_ptr<Foo> >& >::value << '\n';
cout << is_constructible<pair<const int,unique_ptr<Foo> >, pair<const int,unique_ptr<Foo> >&& >::value << '\n';
}
The first line will output 0, because copy construction is invalid. The second line will output 1 since the move construction is valid.
This code:
map.insert(std::move(EntityMap::value_type(entity->getId(), std::move(entity))));
should call the move insert overload.
This code:
map.insert<EntityMap::value_type>(EntityMap::value_type(entity->getId(), std::move(entity))));
Really should call it.
EDIT: the mystery continues, vc returns the incorrect 11 for the test...
Your code works with the following:
int main() {
EntityManager em;
em.addEntity(std::unique_ptr<Entity>(new Entity(1)));
return 0;
}
However this is cumbersome and I'd recommend defining addEntity like so:
void EntityManager::addEntity(Entity *entity) {
if (entity == nullptr)
return;
}
map.insert(EntityMap::value_type(entity->getId(),
std::unique_ptr<Entity>(entity)));
}
and inserting with
em.addEntity(new Entity(...));
I had the same issue on VS 2017 with msvc 14.15.26726. According to the compiler error log, things seem to be related to the need for a copy ctor for std::pair<_kT, _T> during instantiation. I don't know why, but one interesting observation (and workaround) for me is to put a declaration of a std::unique_ptr before the declaration of the map, e.g.:
#pragma once
#include "Entity.h"
#include <map>
#include <memory>
class EntityManager {
private:
typedef std::unique_ptr<Entity> EntityPtr;
typedef std::map<int, EntityPtr> EntityMap;
std::unique_ptr<Entity> aDummyStub; //<-- add this line
EntityMap map;
//...
};
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